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Game Development
🎮 Game Development
Graphics Programming, Game Engines, Real-time Systems, Bevy
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325
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Awesome List Updated on Jun 10, 2026
🚀
DevOps
trackawesomelist.com
·
2d
2 days ago
Actions for Awesome List Updated on Jun 10, 2026
Meehai/microecs: Minimal
Entity
Component
System
(ECS) in python and numpy. Uses raylib for examples. Docs: https://meehai.gitlab.io/microecs
🎮
Bevy ECS
Content type:
Code
github.com
·
13h
13 hours ago
·
Hacker News
Actions for Meehai/microecs: Minimal Entity Component System (ECS) in python and numpy. Uses raylib for examples. Docs: https://meehai.gitlab.io/microecs
HowToVulkan: but with Zig
🎮
Bevy ECS
ziggit.dev
·
4d
4 days ago
Actions for HowToVulkan: but with Zig
Arm is bringing Android its own version of DLSS –
game
with Unreal MegaLights will show it off
🎨
Game Design
Content type:
News
techspot.com
·
5h
5 hours ago
Actions for Arm is bringing Android its own version of DLSS – game with Unreal MegaLights will show it off
Beginning
Game
Development
Guide
🎨
Game Design
gamefromscratch.com
·
1d
1 day ago
Actions for Beginning Game Development Guide
ECS
13.2: Lighter, Smarter and More Fun for Large/Legacy Projects
🎮
Bevy ECS
Content type:
Blog
tomasvotruba.com
·
9h
9 hours ago
Actions for ECS 13.2: Lighter, Smarter and More Fun for Large/Legacy Projects
Writing GPU
shaders
in Rust (gpn24)
🦀
Rust
cdn.media.ccc.de
·
6d
6 days ago
Actions for Writing GPU shaders in Rust (gpn24)
Neural Cellular Automata with
WebGPU
🎮
Bevy ECS
Content type:
Blog
ivanludvig.dev
·
2d
2 days ago
·
Hacker News
Actions for Neural Cellular Automata with WebGPU
Infinite Data Generation for Robotic AI
🔌
API Development
luckyrobots.com
·
9h
9 hours ago
·
Hacker News
Actions for Infinite Data Generation for Robotic AI
AMD tech cuts
shader
load
times
by up to 95%
🔧
Systems Programming
Content type:
News
pcworld.com
·
57m
57 minutes ago
Actions for AMD tech cuts shader load times by up to 95%
Amazon
ECS
Managed Daemons now support inter-task visibility and communication
🎮
Bevy ECS
aws.amazon.com
·
1d
1 day ago
Actions for Amazon ECS Managed Daemons now support inter-task visibility and communication
Rewriting my 2005 C++/
OpenGL
game
in Go
🎮
Bevy ECS
nurkiewicz.com
·
5d
5 days ago
Actions for Rewriting my 2005 C++/OpenGL game in Go
TRON:
Tracing
Rays to Orchestrate a Neural
Renderer
for 3D Gaussian Reconstructions
🎨
Game Design
Content type:
Academic
arxiv.org
·
1d
1 day ago
Actions for TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions
RPG Maker forum users are racing to archive almost 15 years of valuable resources, as
game
engine
maker announces impending move
🎨
Game Design
Content type:
News
eurogamer.net
·
6h
6 hours ago
·
Cited by 1 article
Actions for RPG Maker forum users are racing to archive almost 15 years of valuable resources, as game engine maker announces impending move
Ape: A New
Vulkan
Driver Written In The Zig
Programming
Language
🎮
Bevy ECS
phoronix.com
·
6d
6 days ago
·
Hacker News
Actions for Ape: A New Vulkan Driver Written In The Zig Programming Language
Ollama 0.30 GPU Boost: Faster local Qwen inference on NVIDIA
🎮
Bevy ECS
everylocalai.com
·
1d
1 day ago
·
DEV
Actions for Ollama 0.30 GPU Boost: Faster local Qwen inference on NVIDIA
Firefox Merges Support For
Vulkan
Video Decoding
🌐
WebAssembly
Content type:
Discussion
news.slashdot.org
·
4d
4 days ago
Actions for Firefox Merges Support For Vulkan Video Decoding
New comment by somaticbits in "Ask HN: Who wants to be hired? (June 2026)"
⚙
Technology
Content type:
Discussion
news.ycombinator.com
·
10h
10 hours ago
·
Hacker News
Actions for New comment by somaticbits in "Ask HN: Who wants to be hired? (June 2026)"
opengl
grass over procedural terrain + wind from noise texture
🎮
Bevy ECS
Content type:
Video
youtu.be
·
2d
2 days ago
·
r/proceduralgeneration
Actions for opengl grass over procedural terrain + wind from noise texture
Nightly Rust
development
with devenv
🦀
Rust
Content type:
Blog
paperless.blog
·
19h
19 hours ago
Actions for Nightly Rust development with devenv
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