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🎮 Game Development
Graphics Programming, Game Engines, Real-time Systems, Bevy
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81717
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601.9
ms
Cloning
a
90s
DOS Game with AI
dev.to
·
1d
·
Discuss:
DEV
🎮
Bevy ECS
Level Up Your Linux Game: My Journey Through
OverTheWire
’s Bandit &
Natas
dev.to
·
14h
·
Discuss:
DEV
🎨
Game Design
EDITORIAL
: War games
arkansasonline.com
·
1d
🎨
Game Design
MiquelNasarre/chaotic
: Chaotic ― 3D renderer for your crazy math projects in C++. Minimal bloat, minimal complexity,
maximal
fun!
github.com
·
1d
·
Discuss:
Hacker News
🎮
Bevy ECS
Textures
rlsbb.ru
·
1d
💻
Software
Syrillian/syrillian
: Magically Simple 2D & 3D Game Engine built on top of
wgpu
github.com
·
1d
·
Discuss:
r/rust
🎮
Bevy ECS
The
Slaying
Stone
Session 2 & 3
toyosoda.bearblog.dev
·
1d
🎨
Game Design
Circumstantial
Complexity
, LLMs and Large Scale Architecture
datagubbe.se
·
9h
·
Discuss:
Hacker News
🌐
WebAssembly
Thunderful
Games
thunderfulgames.com
·
4d
🎨
Game Design
Four
Godot
+Rust
tricks
blog.lokkij.com
·
1d
🎮
Bevy ECS
NVIDIA sets a release date for its new
DLSS
Dynamic Multi
Frame
Generation tech
tweaktown.com
·
3d
🎨
Game Design
Legendary Windows dev codes demos and games for ancient ‘War Games’ monitor — interfaces with the
HP1345a
vector display using an ESP32
microcontroller
tomshardware.com
·
2d
🎮
Bevy ECS
NECromancer
: Breathing Life into Skeletons via
BVH
Animation
arxiv.org
·
22h
🎮
Bevy ECS
How to Design Systems That Actually Scale? Think Like a
Senior
Engineer
javarevisited.substack.com
·
1d
·
Discuss:
r/programming
🔧
Systems Programming
Building Software that Is Good for
Humans
elijahpotter.dev
·
1d
💻
Software
What Should Go Into the C++
Standard
Library
abseil.io
·
2d
🔧
Systems Programming
Final Fight Enhanced - An enhanced Amiga
AGA/ECS
version of a classic Beat 'em up from 1991
indieretronews.com
·
1d
·
Discuss:
indieretronews.com
🎮
Bevy ECS
Lessons
from building
Lancer
(Part 1)
medium.com
·
1d
🚀
DevOps
Barrows
&
Borderlands
legacy.drivethrurpg.com
·
18h
🎨
Game Design
POINTS-GUI-G
:
GUI-Grounding
Journey
arxiv.org
·
22h
💻
Software
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