Preservation Strategies, Hardware Abstraction, Historical Computing, System Modeling
It’s Not What You Pay, It’s How Fast You Play: A History of MEV
hackernoon.com·1d
Computer Architecture: A quantitative approach
ikerexxe.github.io·2d
Understanding Registers and Data Movement in x86-64 Assembly
blog.codingconfessions.com·7h
Software is Never Done: Embracing Constant Evolution and Change will Result in a Better System
bencane.com·4h
An engineer’s path from data loss to software preservation
softwareheritage.org·17h
How to reason from first principles
caseyhandmer.wordpress.com·35m
Performance Hacks for Brady’s Algorithm
nickdrozd.github.io·1d
'Cyberpunk 2077' system requirements revealed for Apple Silicon Macs — M3 Pro recommended for 1080p 60 FPS gameplay
tomshardware.com·4h
Parsing Protobuf Like Never Before
mcyoung.xyz·12h
ZFS Summer Article Roundup: Smart Hardware Advice
klarasystems.com·2h
FSM Library for Embedded C Projects
hackster.io·2d
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