Fantasy Console, Retro Development, Lua Scripting, Creative Constraints

controllers and fatigue
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๐ŸงชExperimental Games
Future daily use of vintage computing
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๐Ÿง˜โ€๐Ÿ’ปContemplative Computing
Getting Back Into the Fight: Combat Design for FOEGYG
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๐Ÿ“–Interactive Fiction
Demis Hassabis en el podcast Release Notes
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๐Ÿ”€Procedural Generation
Hyperlink Roundup 02
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๐Ÿ•น๏ธPICO-8
Weekly rewind - W37 โช
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๐ŸŽฏBoard Games
Some old notes on games
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๐Ÿ“–Interactive Fiction
Balancing my love for gaming with the rest of my life
curiouscockatoo.netยท1d
๐Ÿ˜ดBorecore Games
is SSE on an AS ABAP (NetWeaver) system possible?
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๐ŸŒ™Lua Scripting
Appendix W
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๐Ÿ“–Interactive Fiction
Traditional Roguelike Fortnight - Day 14 Final
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๐Ÿ—ก๏ธRoguelike Design
Stuff
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๐ŸŽฏBoard Games
devlog0: Initial Commit
devlog.aracine.netยท5d
๐ŸŽฏGodot Engine
First Drafts - De Excidio
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๐Ÿ“–Narrative Design
Flipper Zero or ESP32 Marauder?
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๐Ÿ•น๏ธPICO-8
First Draft of Progression Rules
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๐Ÿ“–Interactive Fiction
Anthropic markets revolutionary AI agent technology as mundane spreadsheet tools
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๐Ÿ’พRetro Computing
Fantasy Life i - 50 hrs update
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๐Ÿ“–Interactive Fiction
Fabula Ultima - The Romance of Ys - Session 5
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๐Ÿ“–Interactive Fiction
Week Notes, 2025-09-14
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โ˜ธBuddhism