Devlog 1 for my game, "Fixed"
dev.to·5h·
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⚙️Game Optimization
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Just today I have decided to embark on a journey that I have never been able to finish today, but hopefully this blog post will keep me in check for finishing. Anyway, I have had this idea for a while now of a fixed screen with a whole environment for the player to interact with. I think that I will call it **Fixed** The only thing that I have right now is a layering and lighting system for grass that will be changed in the future.
The way that the grass system works is before any grass is made I make a texture of some smooth noise then when the grass spawn depending on it's position it will get assigned to a certain level of brightness based on the noise. After this the brightness has color banding applied to it to make it have more distinct regions of it.
After this the grass will ca...

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