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Max Payne – two decades later
darkcephas.blogspot.com·13h·
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💾Retro Computing
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Light waves, rising tides, and drifting ships: Game Off 2025 winners
github.blog·19h
🎲Board games
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Desktop Classic System
mycophobia.org·2h·
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📟Terminal Multiplexers
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Emulating the Gameboy Printer with an Arduino
mofosyne.github.io·22h·
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💾Retro Computing
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Quake 1 Single-Player Map Design Theories (2001)
quaddicted.com·11h·
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🕹️Itch.io
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» Homeworld The Digital Antiquarian
filfre.net·1d·
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💾Retro Computing
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RTX 5090 and Raspberry Pi: Can It Game?
scottjg.com·2d·
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🥧Raspberry Pi
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Show HN: Fun things to do with your VM/370 machine
rbanffy.github.io·1h·
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💻Terminal Tools
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RETRO '25
dev.to·5d·
Discuss: DEV
💾Retro Computing
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We Put Claude Code in Rollercoaster Tycoon
ramplabs.substack.com·9h·
Discuss: Substack
💬AI Code Assistants
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Quake Setup Guide (2023)
sarge945.xyz·8h·
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📋Infrastructure as Code (IaC)
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Unify All Your Game Stores in One Launcher
gamekolektor.com·10h·
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🕹️Itch.io
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Techrastination
ckardaris.github.io·1d·
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🐌Slow Tech / Humane Computing
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CES 2026: Gaming Controllers Are Going Modular This Year
lifehacker.com·3d
🔐Hardware Security
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Tiny TPU in a Week
5iri.me·1d·
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🚀Performance
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Richard D. James interviews ex Korg engineer Tatsuya Takahashi (2017)
web.archive.org·2d·
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💾Retro Computing
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Local-first asset manager for indie game devs (beta)
assethoard.com·1d·
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🌐IndieWeb
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GValiente/butano: Modern C++ high level GBA engine
github.com·4d·
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💾Retro Computing
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Show HN: I built a portable Yahtzee device with custom PCB and WASM simulator
friggeri.net·4d·
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💾Retro Computing
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SCiZE's Classic Warez Collection
scenelist.org·5d·
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💾Retro Computing
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