What Are We Going to Create?

First, let me introduce the game we are going to build in this book.

Coin Collecting Game

In this book, we will create a “Coin Collecting Game” that anyone can quickly and easily build. It’s a simple (and slightly cute) game where you collect scattered coins.

“This is what it means for a game to actually move with programming!!” That’s the kind of experience I hope you’ll have through this content.

About the Extra Chapters (Coming Soon!!)

In addition to the main chapters, the extra chapters introduce the following sample codes. After learning the basic mechanics, you’ll also be able to explore these techniques.

1. Switching Animations

2. Camera Movement

3. Using a Physics Engine

What Is Python?

Next, Pytho…

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