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Busy Beaver Hunters Reach Numbers That Overwhelm Ordinary Math
quantamagazine.org
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16h
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Computational geometry
On the Interplay between Graph Structure and Learning Algorithms in Graph Neural Networks
arxiv.org
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2d
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Data structures
Code Smell 03: Functions Are Too Long - Here's How to Fix That
hackernoon.com
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2d
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Programming
Speeding Up AI Coding Assistants Using Deterministic Feedback
proxymock.io
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13h
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Procedural Generation
WeakC4, or Distilling an Emergent Object
2swap.github.io
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5h
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Computational geometry
Toying with Poisoned Search Results Fed to an LLM
github.com
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9h
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Computational geometry
LLMs are NOT Turing Complete (at train time), we need "train time recurrence"
fchaubard.github.io
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3h
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Procedural Generation
how to decide on the sequence of computable numbers
academia.edu
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2d
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r/programming
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Computational geometry
Do I need a Lisp Machine comeback?
far.chickenkiller.com
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18h
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Programming
Discrete optimization for on-call scheduling (2021)
rainforestqa.com
ยท
1d
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Lobsters
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Hacker News
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Programming
Iterative DFS with stack-based graph traversal
dwf.dev
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1d
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Data structures
Compute Where It Counts: a trainable LLM sparsity enabling 4x CPU speed
crystalai.org
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2d
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Vectorization
Icepath: a 2D Programming Language
healeycodes.com
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1d
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Programming
Implementing Gist Memory: Summarizing and Searching Long Docs with a ReadAgent
inference-docs.cerebras.ai
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2d
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Programming
When AI optimizations miss the mark: A case study in array shape calculation
questdb.com
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1d
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r/programming
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Computational geometry
We now have the math to describe 'matrix tides'
buffalo.edu
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8h
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Computational geometry
Project Euler
projecteuler.net
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2d
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Programming
Time-Optimal Directed q-Analysis
arxiv.org
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1d
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Computational geometry
Getting SAC to Work on a Massive Parallel Simulator: An RL Journey
araffin.github.io
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19h
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Procedural Generation
Unplug and Play Language Models: Decomposing Experts in Language Models at Inference Time
arxiv.org
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1d
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Vectorization
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