Pixel Art Filtering
jorenjoestar.github.io·1h·
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🌈Shaders
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Inline vs. Pipeline Ray Tracing
evolvebenchmark.com·2h·
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🖼️Rendering
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Show HN: Find matching acrylic paints for any HEX color
acrylicmatch.com·1d·
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🌈Shaders
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Deterministic Mesh Gradient Avatars in Rails
avohq.io·1d·
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🧩Procedural Generation
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Gamma Correct Blurring (2015)
iquilezles.org·2d·
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🌈Shaders
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Can-t stop till you get enough
cant.bearblog.dev·1d·
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💻Programming
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Text rendering and effects using GPU-computed distances
blog.pkh.me·2d·
📐Computational geometry
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Ranking LLMs based on 180k French votes (French government's AI arena)
comparia.beta.gouv.fr·3h·
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📐Computational geometry
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Learning Sparse Approximate Inverse Preconditioners for Conjugate Gradient Solvers on GPUs
arxiv.org·1d
GPU compute
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My First Multi-GPU Kernel: Writing All-to-All for AMD MI300X
gau-nernst.github.io·1d·
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GPU compute
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Building the Foundation – SCP Level Design in Leadwerks
leadwerks.com·23h·
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🧩Procedural Generation
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Show HN: a Rust ray tracer that runs on any GPU – even in the browser
github.com·1d·
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🌈Shaders
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Jackknife Transmittance and MIS Weight Estimation
momentsingraphics.de·2d·
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🧩Procedural Generation
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Why Multimodal AI Broke the Data Pipeline — And How Daft Is Beating Ray and Spark to Fix It
hackernoon.com·1d
🧩Procedural Generation
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CHIP8 – writing emulator, assembler, example game and VHDL hardware impl
blog.dominikrudnik.pl·19h·
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💻Programming
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Global weather data from flying airplanes
clickhouse.com·1d·
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📐Computational geometry
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History of a Perfect Color Combination
wired.com·2d·
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🌈Shaders
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Model Sheet AI (Front View, Side View, Back View) with Character Consistency
modelsheetai.com·1h·
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🧩Procedural Generation
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Masked Softmax Layers in PyTorch
mcognetta.github.io·1d·
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📈Vectorization
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Building a WebGPU shader editor for designers
vladinator.net·6d·
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🌈Shaders
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