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ModernGL
github.com
·
11h
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Hacker News
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Compute shaders
GeMS: Efficient Gaussian Splatting for Extreme Motion Blur
arxiv.org
·
1d
🧩
Procedural Generation
Creating 3D Worlds with HTML and CSS
keithclark.co.uk
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1d
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Procedural Generation
Play with Generative Adversarial Networks (GANs) in the Browser
poloclub.github.io
·
15h
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Procedural Generation
Mapping of Historical Daguerreotypes: Imaging, Degradation, and Conservation
analyticalsciencejournals.onlinelibrary.wiley.com
·
6h
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Compute shaders
What Are Oklch Colors?
jakub.kr
·
1d
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Compute shaders
Signal Relays
pzuraq.com
·
4h
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Rust
Anno 1800 Frame Analysis
blog.thomaspoulet.fr
·
2d
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Procedural Generation
GitHub – 2swap/swaptube: YouTube video renderer
github.com
·
22m
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🖼️
Rendering
Show HN: LightSwitch: Multi-View Relighting with Material-Guided Diffusion
yehonathanlitman.github.io
·
2d
·
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Compute shaders
DirectX: Introducing Advanced Shader Delivery
devblogs.microsoft.com
·
2d
·
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,
r/hardware
🧮
Compute shaders
Environment and Light in Godot: Setting Up for Photorealistic 3D Graphics
hexaquo.at
·
4d
·
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Compute shaders
Introduction to Julia for R Users
nrennie.rbind.io
·
22h
·
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💻
Programming
Show HN: Wplacepixel.run – Browser pixel art generator for Wplace
wplacepixel.run
·
4h
·
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Compute shaders
Things We Learned from the New Assassin's Creed Shadows Developer AMA
kotaku.com
·
19h
·
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Compute shaders
Do I need a Lisp Machine comeback?
far.chickenkiller.com
·
9h
·
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Programming
Icepath: a 2D Programming Language
healeycodes.com
·
21h
·
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Programming
Lobsters Interview with Matklad
lobste.rs
·
7h
·
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Lobsters
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Programming
Multiagent orchestration framework to manage swarms via drag and drop
github.com
·
3h
·
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Procedural Generation
GTA AI
gtaai.io
·
10h
·
Discuss:
Hacker News
🧩
Procedural Generation
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