Pixel Art Filtering
🧮Compute shaders
Flag this post
Inline vs. Pipeline Ray Tracing
🖼️Rendering
Flag this post
Towards Automated Petrography
arxiv.org·1d
🧩Procedural Generation
Flag this post
Voxel Grid Visibility
🧩Procedural Generation
Flag this post
Gamma Correct Blurring (2015)
🧮Compute shaders
Flag this post
“It Works on my Machine” Isn’t an Excuse—Test Your README Like a User
hackernoon.com·1d
🦀Rust
Flag this post
Can-t stop till you get enough
💻Programming
Flag this post
Modern Toasts Using the Native Popover API
🎬Animation
Flag this post
Ranking LLMs based on 180k French votes (French government's AI arena)
📐Computational geometry
Flag this post
[Talk] Improving the Incremental System in the Rust Compiler
blog.goose.love·9h
🦀Rust
Flag this post
Design of quasi phase matching crystal based on differential gray wolf algorithm
arxiv.org·1d
📐Computational geometry
Flag this post
Retro Pixel Image Editor
🧩Procedural Generation
Flag this post
Loading...Loading more...