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7053
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218.7
ms
Maximal Distortion of Geodesic
Diameters
in
Polygonal
Domains
arxiv.org
·
1d
📐
Computational geometry
DuMeta
++: Spatiotemporal Dual Meta-Learning for
Generalizable
Few-Shot Brain Tissue Segmentation Across Diverse Ages
arxiv.org
·
1d
🧩
Procedural Generation
90% Failure Rate: Why
GPT-4o
Can't
Optimize
Code (And What We Built Instead)
hackernoon.com
·
1d
🧩
Procedural Generation
Zero-Trust Data
Warehousing
for Agentic AI: Why
Trusting
the Pipeline No Longer Scales
hackernoon.com
·
1d
🧩
Procedural Generation
Hello
news.ycombinator.com
·
1d
·
Discuss:
Hacker News
💻
Programming
Why Every Business Must
Engage
with AI
news.ycombinator.com
·
1d
·
Discuss:
Hacker News
🧩
Procedural Generation
popmelt/core
: The design collaboration
layer
for AI coding agents
github.com
·
21h
·
Discuss:
Hacker News
🧩
Procedural Generation
Chimera-Protocol/csl-core
: Solidity for AI Policies. The Neuro-Symbolic safety layer for autonomous agents. Currently features formal verification via
Z3
, with a roadmap towards a Dual-Engine (
Z3
+ TLA+) runtime & Causal Inference audits.
github.com
·
20h
·
Discuss:
Hacker News
🧩
Procedural Generation
Create
Cinematic
Videos from Text, Images and
Prompts
seedance2.fun
·
26m
·
Discuss:
Hacker News
🧩
Procedural Generation
Replicating
the
Shadowglass
3D pixel-art technique
tesseractc.at
·
5d
·
Discuss:
Hacker News
🧮
Compute shaders
I spent 3 hours
picking
colors
for a side project that died in a week
huesly.app
·
3d
·
Discuss:
DEV
,
Hacker News
🧮
Compute shaders
Fyrox
Game Engine 1.0 Release
Candidate
2
fyrox.rs
·
2d
·
Discuss:
Hacker News
,
r/rust
,
r/rust_gamedev
🖼️
Rendering
ASCII
Fire
4rknova.com
·
1d
·
Discuss:
Hacker News
🧮
Compute shaders
Raindrops
on a
Puddle
4rknova.com
·
1d
·
Discuss:
Hacker News
🧩
Procedural Generation
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