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🎲 Procedural Generation
Algorithms, Noise Functions, World Building, Game Design
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80559
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This game is
Pokémon
, but players
summon
creatures into existence using AI prompts.
creativebloq.com
·
3h
🖥️
Emulation
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Volumetric
Clouds with Clojure and
Lwjgl
wedesoft.de
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Rust Macros
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CM-GAI:
Continuum
Mechanistic
Generative Artificial Intelligence Theory for Data Dynamics
arxiv.org
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14h
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Concurrency Models
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🔬 Research-Grade Context Engineering This material
represents
high-performance prompt research results designed based on Advanced
Logical
Architectures. 📜 Ma...
freederia.com
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10h
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Language Design
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The Fact About AI
NPCs
: Revolutionizing Gaming with Immersive Stories & Dynamic Worlds That No One Is
Suggesting
andreywrni.webbuzzfeed.com
·
18h
🔄
Systems Thinking
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Google's Project
Genie
lets you
generate
your own interactive worlds
engadget.com
·
56m
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Constraint Programming
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Cellular
Automata
dev.to
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1d
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Concurrency Models
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Fastest
Inference
for Generative AI
fireworks.ai
·
16h
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Ollama
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Simple 5-Step
Roadmap
to Build Your Own
Generative
AI
pythonjournals.com
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JIT Compilation
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Cozy
Wood
Chopper
kikrim.itch.io
·
4h
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Incremental Compilation
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How Reinforcement Learning and Stable Diffusion Are Being
Combined
to
Simulate
Game Worlds
hackernoon.com
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1d
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Memory Models
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Generate Code, Build Scenes,
Debug
Errors
ziva.sh
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22h
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Code Generation
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NuiWorld
: Exploring a Scalable Framework for End-to-End
Controllable
World Generation
arxiv.org
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1d
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Ollama
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streamlineddesigns/Sparse-Mixture-of-Experts
: How I accidentally built a Sparse
MoE
before I knew what it was
github.com
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2d
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From
Animation
to Game Feel: My RPG Battle System Development
Log
dev.to
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Visual direction,
constraint
, and
contrast
playniax.itch.io
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11h
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Digital Minimalism
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Implementing
local-first agentic AI: A
practical
guide
blog.logrocket.com
·
5h
🦙
Ollama
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Pixel-art
dashboard
for AI agents
moltcraft.xyz
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5h
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How to
explain
Generative AI in the
classroom
dalelane.co.uk
·
20h
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Systems Thinking
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Theory of
self-reproducing
automata : Von
Neumann
, John, 1903-1957 : Free Download, Borrow, and Streaming
archive.org
·
6h
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Concurrency Models
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