Show HN: Flo Is a Rust/Vulkan 3D Renderer for the Bevy Game Engine
github.com·7h·
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Choosing Rust for LLM-generated code
runmat.org·14h·
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MiniRust
github.com·8h·
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📡nostr
Grimoire CSS - flexible utility class tool
grimoirecss.com·13h·
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Python async: a step in the wrong direction
harshal.sheth.io·10h·
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DHH is immortal, and costs $200M
danieltenner.com·18h·
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Norways first adventure game part 1
spillhistorie.no·1d·
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Sharing what I learned about Rust functions and closures
blog.cuongle.dev·2d·
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Show HN: Visualize Your Redis DB in Roblox
medium.com·3d·
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Show HN: Carimbo now have a better stack trace and Sentry integration
nullonerror.org·1d·
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Prototype Pollution in Python (2023)
blog.abdulrah33m.com·1d·
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Program management update — August 2025
blog.rust-lang.org·2d·
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Build, run and debug iOS and Mac apps in Zed instead of Xcode
luxmentis.org·16h·
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Minecraft server for memory-restrictive embedded systems (ESP32)
github.com·18h·
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We Rebuilt Our SQL Parser in Rust: 3.3x Faster with Zero-Copy and Better Errors
databend.com·2d·
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📡nostr
Death to Type Classes
jappie.me·20h·
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Rust's Enterprise Breakthrough Year
rust-trends.com·4d·
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Lobsters Interview with Susam
lobste.rs·17h·
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PythonBPF – Writing eBPF Programs in Pure Python
xeon.me·21h·
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How to Build Python Code with Bazel (and Why)
ohadravid.github.io·4d·
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