"Five-Point Haskell": Total Depravity (and Defensive Typing)
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I have thought about distilling the principles by which I program Haskell, and how I’ve been able to steer long-lived projects over years of growth, refactorings, and changes in demands. I find myself coming back to a few distinct and helpful “points” (“doctrines”, if you may allow me to say) that have yet to lead me astray.

With a new age of software development coming, what does it even mean to write good, robust, correct code? It is long overdue to clarify the mindset we use to define “good” coding principles.

In this series, Five-Point Haskell, I’ll set out to establish a five-point framework for typed functional programming (and Haskell-derived) design that aims to produce code that is maintainable, correct, lon…

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