Raycore: GPU accelerated and modular ray intersections
makie.org·1d·
Discuss: Hacker News
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How to Choose the Right Game Engine for Your Project
dev.to·5h·
Discuss: DEV
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Crafting Generative CSS Worlds
tympanus.net·1d
🤸AiPose
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What is an Infinite Canvas?
infinitecanvas.cc·1d
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Controversial FPS game from the year 2000 gets RTX Remix path tracing mod
tweaktown.com·12h
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Leverage data to contextualize competitive construction
constructiondive.com·8h
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ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction with Fewer Primitives
arxiv.org·13h
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After 30ish years of starts and stops I finally released a "computer game" in a rather unexpected way.
reddit.com·1h·
Discuss: r/gamedev
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Analyzing Darktable OpenCL Memory Use
op-co.de·1h·
Discuss: Hacker News
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Tableplot Tutorial: Customizing Plots with Parameter Substitution
clojurecivitas.github.io·18h
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SDL3 Now Implements Render Batching For Direct3D, Metal & Vulkan
phoronix.com·7h
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Plants, Polygons and Pixels: Large-Scale Vegetation Rendering in Godot (godotfest2025)
cdn.media.ccc.de·43m
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What Caused Performance Issues in My Tiny RPG
jslegenddev.substack.com·19h·
Discuss: Substack
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How Lightricks trains video diffusion models at scale with JAX on TPU
cloud.google.com·1h
🤖ai
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How to Create a Responsive Portfolio Website with HTML and CSS Source Code
dev.to·8h·
Discuss: DEV
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A Photomicrographic Dataset of Rocks for the Accurate Classification of Minerals
nature.com·5h
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Linux in a Pixel Shader – A RISC-V Emulator for VRChat
blog.pimaker.at·20h·
Discuss: Hacker News
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Ubuntu Blog: Generating color palettes for design systems … inspired by APCA!
ubuntu.com·1d
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How could i achieve small height differences between tiles on a tilemaplayer?
i.redd.it·11h·
Discuss: r/godot
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