Browse Newest Feeds
Browse:
A deep dive into text game history, from The Oregon Trail to A.I. Dungeon, now in book form! Click "No thanks" below to skip the subscribe box; the top story has details on how to get your own copy.
Analysis, data and insight about how people find & buy video games in the 2020s.
Quiet comics about gender, mental health, and getting older.
*Something Good* is a newsletter written by Mark Slutsky. I also make [movies](https://www.youtube.com/watch?v=S70MOiL45xI) and [video games](https://compulsiongames.com/) and used to do a thing called [Sad YouTube](http://sadyoutube.com). Sign up below, or [email me directly](mailto:slutsky.mark@gmail.com?subject=Oh hi Mark) if you want to talk. 
Seeing Through Film is about cinema, television and our relationship with the visual media landscape that surrounds us.
Ideas on AI, technology, and society. Mostly ephemeral, but carries a small chance of starting a fire.
Multimodal AI, GPT-3 projects, creativity, research, and ideas
We’ve moved away from Substack. If you want to follow future articles and updates from us, check out our official blog at http://wishesgames.com !
The games you should (and shouldn't) play, and how to think about them
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, and many more.
The business and culture of video games, from a reporter with 20 years on the beat.
A magazine about human machine relations, AI and tech, entertainment, arts and culture, the psychology of social media, and everything else too.
This Newsletter Cannot Save You is sent roughly every other Friday, featuring an adventurous selection of short films, music videos, and experimental video art, plus a perfunctory and painless personal update now and again. This newsletter presumes the apocalypse is imminent and it's time to jack the good videos straight into our veins. Check your Promotions tab in Gmail, or your spam folder, if you don't get the latest issue in your inbox shortly after confirming your email address. The newsletter is sent by scottomoore (at) mg.buttondown.email with the display name THIS NEWSLETTER CANNOT SAVE YOU.
The Torment Nexus: Analysis and perspective on technology and culture
We're dancing because we're happy. Or we're dancing in order to become happy. Or we're happy that we can dance. One of those.
I cover these topics: design, dataviz, maps, public transport & stickers. Frequency: monthly (last day of the month)