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Various ramblings.

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All of the latest articles published at eLife, including in-progress POA (publish-on-accept) articles.

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Latest Recipes and Articles from Serious Eats

science.org16 items this week

Keyword search result for Alerts: News Weekly Headlines -- New results matching your keyword search query (updated daily).

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Medical Xpress internet news portal provides the latest news on science including: Physics, Nanotechnology, Life Sciences, Space Science, Earth Science, Environment, Health and Medicine.

Phys.org internet news portal provides the latest news on science including: Physics, Nanotechnology, Life Sciences, Space Science, Earth Science, Environment, Health and Medicine.

evilmartians.com1 item this week

Evil Martians transform growth-stage startups into unicorns, build developer tools, and create open source products.

Category Theory, Haskell, Concurrency, C++

hypercritical.co

Nothing is so perfect…

writings.stephenwolfram.com

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flowingdata.com11 items this week

Strength in Numbers

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Updates and articles from the Val Town team

evanmiller.org

Evan Miller’s News

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Cloud Storage & Cloud Backup

daverupert.com

The personal blog of Dave Rupert, web developer and podcaster from Austin, TX.

explaining.software

<!-- buttondown-editor-mode: plaintext --><h3 style="text-align:center;">by <a href="https://ideolalia.com/">Zach Tellman</a></h3> For the past few years, I've been working on a book about software design. Its thesis is fairly simple: > Software development can be reduced to a single, iterative action. Almost everything we do in the course of a day — the pull requests, the meetings, the whiteboard diagrams, the hallway conversations — is an explanation. Our job is to explain, over and over, the meaning of our software: what it is, and what we expect it to become. In this newsletter, I'll be sharing some excerpts from my still-incomplete manuscript. I'll also share some tangential thoughts that didn't make the cut. Topics will include: * practical definitions for simplicity and complexity * names and metaphors * the history of software design * language models as software developers, and vice-versa If any of this sounds interesting, you should check out the [introductory post](https://explaining.software/archive/a-brief-introduction/) and subscribe.

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