Show HN: Flo Is a Rust/Vulkan 3D Renderer for the Bevy Game Engine
github.com·14h·
Discuss: Hacker News
WebGPU
Shader UV Question
preview.redd.it·1d·
Discuss: r/godot
💫Ray Tracing
Unreal Engine Coding with Neovim Plugins: Revolutionize Your UE Development Workflow
dev.to·2h·
Discuss: DEV
🎮Game Development
Image-GS: Content-Adaptive Image Representation via 2D Gaussians
github.com·1d·
Discuss: Hacker News
🧬Procedural Generation
I built #HEXWAR - A site where anyone can name a color
reddit.com·1h·
Discuss: r/webdev
WebGPU
C# Libraries I made
teamradiance.itch.io·1d·
Discuss: r/godot
🎮Game Development
Animation Simulation 2D
dev.to·19h·
Discuss: DEV
🎮Game Development
Choosing Rust for LLM-generated code
runmat.org·22h·
Discuss: Hacker News
🦀rust
How I simply improved my chunk system performance using multithreading in C#
reddit.com·20h·
Discuss: r/godot
🎮Game Development
Architexture AI
ai.studio·2h·
Discuss: DEV
🧬Procedural Generation
Qwen3 Next (Instruct) coding benchmark results
brokk.ai·23h·
Discuss: r/LocalLLaMA
WebGPU
We're training a text-to-image model from scratch and open-sourcing it
photoroom.com·1d·
Discuss: Hacker News
💫Ray Tracing
Ripple: An LLVM compiler-interpreted API to support SPMD and loop annotat
discourse.llvm.org·2d·
🧬Procedural Generation
How Neural Super Sampling Works: Architecture, Training, And Inference
semiengineering.com·2d
WebGPU
nVim + Obsidian Workflow: From slacking to writing
i.redd.it·1d·
Discuss: r/ObsidianMD
🎮Game Development
Generating Website Banners Algorithmically
golfed.xyz·2d·
Discuss: Hacker News
🧬Procedural Generation
The only budget gaming PC you need for 2026
xda-developers.com·1d
WebGPU
MVC vs MVVM: Deep Dive into Real-World Flow Patterns - Part 5
dev.to·3h·
Discuss: DEV
🎮Game Development
Prediction: Buying Nvidia Today Could Set You Up for Life
finance.yahoo.com·6h
WebGPU
Ultrafast Deep Learning-Based Scatter Estimation in Cone-Beam Computed Tomography
arxiv.org·1d
📶signal processing