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🎮 Game Development

Entity Component Systems, Physics Engines, Animation, Game Architecture

Boosting Unity Game Performance: Exploring Asset Management and Loading
dev.to·20h·
Discuss: DEV
🌈Shader Programming
Learning Godot by making a pixel art RPG about my dog!
reddit.com·1d·
Discuss: r/godot
🌈Shader Programming
Demystify OpenAI Triton (2023)
fkong.tech·1d·
Discuss: Hacker News
⚡WebGPU
Hidden Gems of Game Design Volume 38
superjumpmagazine.com·12h
🧬Procedural Generation
LLMs won't save you from bad software engineering culture
atelfo.github.io·57m·
Discuss: Hacker News
🧬Procedural Generation
Map Creation Tools Demo for my Half-Life Inspired Game (WIP)
youtube.com·17h·
Discuss: r/godot
🧬Procedural Generation
TypeScript 5.9 is here, GLM 4.5 is EPIC for Programming, Node.js 22.18 LTS, and more
dev.to·10h·
Discuss: DEV
🧬Procedural Generation
New Educational App Lets Users Explore the Human Side of AI Alignment
simulateai.io·6h·
Discuss: Hacker News
🧬Procedural Generation
How AI is Transforming Game Design Forever
dev.to·3h·
Discuss: DEV
🧬Procedural Generation
EP174: 16 Coding Patterns That Make Interviews Easy
blog.bytebytego.com·1d
🔌Embedded Systems
Learning CS By Building A Computer #0 - An Intro
dev.to·4h·
Discuss: DEV
🔌Embedded Systems
The hidden engineering behind foundation model building
poolside.ai·1d·
Discuss: Hacker News
🧬Procedural Generation
A simple 2D game framework (the biggest project I've made so far)
github.com·3d·
Discuss: r/C_Programming
🌈Shader Programming
Labyrinths and remediation: the birth and resolution of the humanist subject in the video game
gamestudies.org·3d
🧬Procedural Generation
Stochastic robust optimization scheduling for integrated energy system cluster based on data-driven method
sciencedirect.com·8h
🔌Embedded Systems
Building a Multi-Modal GPT Agent in TypeScript with OpenAI
blog.designly.biz·1h·
Discuss: r/reactjs
🌈Shader Programming
Wax On, Wax Off: Physics and the Hero’s Journey
excursionset.com·4h
🧬Procedural Generation
Motion UI & Interactive Design: Creating Engaging Animations and User Interfaces
dev.to·3d·
Discuss: DEV
🧬Procedural Generation
Preface to "Simulacra and Simulation: Sections from the Work of Janus"
lesswrong.com·1d
🧬Procedural Generation
[Thoughts] How I Use AI to Speed Up Game Creation
gameidea.org·1d
🧬Procedural Generation
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