Developing desktop apps from scratch: A feature checklist
alek-tron.com·1d·
Discuss: Hacker News
WebGPU
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Can You Still Learn to Draw in the Age of AI? The 'AI Wall' for Artists and Devs
hugo.writizzy.com·38m·
Discuss: Hacker News
🧬Procedural Generation
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Beyond Lorentzian Noise: Phonon-Scattering Signatures in Carbon Nanotubes
jpsht.jps.jp·1d
💫Ray Tracing
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3. HEX-GRID or 8 more hours.
mazeslug.itch.io·1d
🧬Procedural Generation
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Bouncing particle trails: GPUParticle2D vs Line2D?
v.redd.it·1d·
Discuss: r/godot
🌈Shader Programming
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Game design is simple, actually
raphkoster.com·3d·
Discuss: Hacker News
🧬Procedural Generation
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Unified system intelligence: Learning energy strategies for optimizing operations, maintenance, and market outcomes
sciencedirect.com·1d
🔌Embedded Systems
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Pool allocator in C++23 for simulations / game engines - faster than std::pmr
github.com·8h·
Discuss: r/programming
WebGPU
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The rise of ‘Slow AI’: Why devs should stop speedrunning stupid
app.coderabbit.ai·16h·
Discuss: DEV
🧬Procedural Generation
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Screeps: MMO RTS sandbox game for programmers
github.com·10h·
Discuss: Hacker News
WebGPU
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Saving Game Data in Unity — Part 2: JSON/XML files
dev.to·1d·
Discuss: DEV
🧬Procedural Generation
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Create a MCP server from scratch
dev.to·6h·
Discuss: DEV
🦀rust
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Book Excerpt: The Game Needs to Change: Towards Sustainable Game Design
gamedeveloper.com·6h
🧬Procedural Generation
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Expected Value Analysis in AI Product Management
towardsdatascience.com·6h
🧬Procedural Generation
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Advice for System Design Interviews
jacobbrazeal.wordpress.com·16h·
Discuss: Hacker News
🔌Embedded Systems
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Show HN: Elden Stack – A mini game where your stack overflows in glorious combat
github.com·9h·
Discuss: Hacker News
🌈Shader Programming
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Show HN: AI Coding Agents: Intent-Driven Development Guidelines
github.com·10h·
Discuss: Hacker News
🧬Procedural Generation
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Some thoughts on AI and coding
infoworld.com·1d
🧬Procedural Generation
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