PAINT25 Invited Talk transcript: “Notational Freedom via Self-Raising Diagrams”
programmingmadecomplicated.wordpress.com·3d
🎮Game Development
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Building an Interactive AI Agent for Lightning-Fast Machine Learning Tasks
developer.nvidia.com·19h
⚡WebGPU
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Deploying Rapid Damage Assessments from sUAS Imagery for Disaster Response
arxiv.org·1d
🎮Game Development
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Perceptions of AI Bad Behavior: Variations on Discordant Non-Performance
arxiv.org·14h
⚡WebGPU
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A Guide to Designing and Scaling Multi-Agent Systems Using Open-Standard Protocols
pub.towardsai.net·2h
🎮Game Development
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<p>**Abstract:** This paper proposes a novel framework, CodeRefactorAI, for automated code refactoring and quality enhancement within large-scale microservice a...
freederia.com·1d
🎮Game Development
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Shape-Determined Kinetic Pathways in 2D Solid-Solid Phase Transitions
arxiv.org·1d
🌈Shader Programming
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Automated Material Mixing Optimization for Large-Scale 3D Printed Concrete Structures via Bayesian Reinforcement Learning
📐Computational Geometry
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Noise Injection: Improving Out-of-Distribution Generalization for Limited Size Datasets
arxiv.org·14h
📶signal processing
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A country of alien idiots in a datacenter: AI progress and public alarm
lesswrong.com·2h
🔌Embedded Systems
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AI RTL Generation versus AI RTL Verification
semiwiki.com·1d
🔌Embedded Systems
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My SQLite GDExtension - automatic Resource integration and WAL multi-threading
🎮Game Development
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Taming AI Hallucinations: Solving Physics with Reality Checks by Arvind Sundararajan
🎮Game Development
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Square Enix wants to use gen AI to 'automate 70 percent of QA and debugging' by late 2027
gamedeveloper.com·1d
🎮Game Development
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