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🧬 Procedural Generation

Noise Functions, Terrain Generation, Generative Art, L-Systems

Recto – A Truly 2D Language
masatohagiwara.net·4d·
Discuss: Hacker News
🖼️Computer graphics
Beyond guardrails: A taxonomy of platform engineering control mechanisms
cloud.google.com·1d
🔌Embedded Systems
REVIEW: The Drifter's thrilling pulp action takes a step forward for modern point and clicks
videogamesgood.com·1d
🎮Game Development
I Built a Fully Functional Kanban Board in Excel
makeuseof.com·1d
🌈Shader Programming
Shadowed: The Demon Castle of Ooe is now fully released!
store.steampowered.com·10h·
Discuss: r/roguelikes
🎮Game Development
It’s Time To Take Final Fantasy Off The Ultimate RPG Pedestal
screenrant.com·1d
🎮Game Development
Collaborative scheduling of seaport integrated energy, logistics, and vessels: A bi-level nash-stackelberg-nash game approach
sciencedirect.com·18h
🎮Game Development
ALL current unimplemented/future characters in game files leak dump
reddit.com·40m·
Discuss: r/Etheria_Restart
🎮Game Development
How AI might save more energy than it soaks up - Financial Times
news.google.com·10h
🔌Embedded Systems
UICoder: Finetuning Large Language Models to Generate User Interface Code through Automated Feedback
machinelearning.apple.com·2d
🎮Game Development
Dynamic Buffer Allocation via Reinforcement Learning for Adaptive Port Capacity Modeling
dev.to·1d·
Discuss: DEV
🔌Embedded Systems
Memory Safety Meets Extreme Performance in Web Servers(7083)
dev.to·1h·
Discuss: DEV
⚡WebGPU
Interacting systems outside of player interference/involvement?
reddit.com·2d·
Discuss: r/ImmersiveSim
🎮Game Development
MInDI-3D: Iterative Deep Learning in 3D for Sparse-view Cone Beam Computed Tomography
arxiv.org·3d
🖼️Computer graphics
ReconDreamer-RL: Enhancing Reinforcement Learning via Diffusion-based Scene Reconstruction
arxiv.org·5d
🎮Game Development
The Three Generations of AI Coding Tools: A Look Into 2025’s Developer Future
dev.to·20h·
Discuss: DEV
🎮Game Development
How Does a Virtual Agent Decide Where to Look? - Symbolic Cognitive Reasoning for Embodied Head Rotation
arxiv.org·4d
🎮Game Development
⭐ L3MON4D3 LuaSnip
waylonwalker.com·21h
🌈Shader Programming
Avoiding feature creep in electronics projects: a DHT20 example
a1w.ca·20h
🔌Embedded Systems
Memory Architects - Chapter 3: The Third Thing
dev.to·2d·
Discuss: DEV
🎮Game Development
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