Spectral rendering, part 1: Spectra
🌈Shader Programming
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Objects as Random Access Memory
tbr.bearblog.dev·5d
🎮Game Development
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Coding on Paper
🎮Game Development
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<p>**Abstract:** This research proposes a novel framework for firefighter training leveraging Adaptive Embodied AI (AEAI) within high-fidelity Virtual Reality (...
freederia.com·4h
🎮Game Development
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Deploying Rapid Damage Assessments from sUAS Imagery for Disaster Response
arxiv.org·1d
🎮Game Development
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Perceptions of AI Bad Behavior: Variations on Discordant Non-Performance
arxiv.org·51m
⚡WebGPU
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<p>**Abstract:** This paper proposes a novel framework, CodeRefactorAI, for automated code refactoring and quality enhancement within large-scale microservice a...
freederia.com·10h
🎮Game Development
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Shape-Determined Kinetic Pathways in 2D Solid-Solid Phase Transitions
arxiv.org·1d
🌈Shader Programming
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Automated Material Mixing Optimization for Large-Scale 3D Printed Concrete Structures via Bayesian Reinforcement Learning
📐Computational Geometry
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The Rise of the Specialist: Why Small Language Models are the Future of Enterprise AI
🔌Embedded Systems
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Noise Injection: Improving Out-of-Distribution Generalization for Limited Size Datasets
arxiv.org·51m
📶signal processing
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AI RTL Generation versus AI RTL Verification
semiwiki.com·11h
🔌Embedded Systems
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<p>**Abstract:** This paper introduces a novel framework for automated, high-resolution longitudinal analysis of micro-structural changes in composite materials...
freederia.com·4h
🔌Embedded Systems
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Taming AI Hallucinations: Solving Physics with Reality Checks by Arvind Sundararajan
🎮Game Development
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Atom-Field Non-Markovian Dynamics in Open and Dissipative Systems: An Efficient Memory-Kernel Approach Linked to Dyadic Greens Function and CEM Treatments
arxiv.org·1d
🎮Game Development
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Show HN: Seeking architect for planetary-scale coherence infrastructure
🎮Game Development
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