GLSL, Fragment Shaders, Graphics Pipeline, Real-time Effects
Pixels of the Week – August 3, 2025
stephaniewalter.design·1d
Hidden Gems of Game Design Volume 38
superjumpmagazine.com·19h
Sigilator
notesonmydesk.top·3d
Back from Display Next Hackfest 2025
bootlin.com·3d
LLM Inference: Core Bottlenecks Imposed By Memory, Compute Capacity, Synchronization Overheads (NVIDIA)
semiengineering.com·2d
TriP-LLM: A Tri-Branch Patch-wise Large Language Model Framework for Time-Series Anomaly Detection
arxiv.org·6h
MoreClockTool 2.0 Debuts with Redesigned UI and Advanced AMD Radeon RX GPU Controls
techpowerup.com·2h
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