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Performance Tip of the Week #62:
Identifying
and reducing memory
bandwidth
needs
abseil.io
·
23m
🧠
Memory Management
How to
Debug
Rust with
Visual
Studio Code
forrestthewoods.com
·
24m
🦀
Rust
nickscha/shade
_it: C89, single file,
nostdlib
OpenGL live shader coding playground
github.com
·
3h
·
Discuss:
r/C_Programming
✨
Shader Programming
Threads
, processes and
concurrency
in Python: some thoughts
artima.com
·
24m
🔀
Parallel Algorithms
Concurrency
Deep Dive: Memory Models, Lock-Free, and
RCU
dev.to
·
8h
·
Discuss:
DEV
🔀
Parallel Algorithms
Build a
Compiler
in Five Projects
kmicinski.com
·
12h
⚙️
Compilers
Wasure
: A Modular Toolkit for Comprehensive
WebAssembly
Benchmarking
arxiv.org
·
1d
🦀
Rust
Week 1: Why did I start learning Rust?
vitaliihonchar.com
·
8h
·
Discuss:
r/programming
🦀
Rust
**Abstract:** Modern ray tracing implementations in real-time rendering engines face significant performance bottlenecks in
fragment
shaders due to the
compl
...
freederia.com
·
2d
✨
Shader Programming
🎲
GFX
luetkemj.github.io
·
1d
🎮
Game Engines
Memory-Safe
Jule
language
emerges
as C/C++ alternative
thenewstack.io
·
6h
🦀
Rust
Proving Immediate Mode
GUIs
are
Performant
forrestthewoods.com
·
24m
📊
Performance Tools
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Building Interactive C/C++ workflows in Jupyter through
Clang-REPL
[video]
fosdem.org
·
7h
·
Discuss:
Hacker News
⚙️
Compilers
MicroBlaze
MCS Seven-Segment Counter on
Basys
3 FPGA
hackster.io
·
6h
🔬
RISC-V
Unreal
Engine 5.7
procedural
content generation updates explained
creativebloq.com
·
1d
🎮
Game Engines
Intel XeSS 3
MFG
mod triples Arc
A380
triples performance in Cyberpunk 2077 — supercharged 6GB GPU pumps out 140 FPS at 1080p on low preset
tomshardware.com
·
5h
🎮
Game Engines
RUSTSEC-2025-0148
: Vulnerability in
finch-rust
rustsec.org
·
1d
🦀
Rust
Zinc
Language Design
ziggit.dev
·
13h
⚡
Zig
WebGPU
Compute
Shaders
webgpufundamentals.org
·
3d
✨
Shader Programming
Trip Report:
Ad-Hoc
Meeting on
Threads
in C++
artima.com
·
24m
🔀
Parallel Algorithms
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