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🎮 GPU Programming
CUDA, OpenCL, Vulkan, Compute Shaders, Parallel Processing
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81253
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Tensor Train Compression For Turbulent Flow Simulation: O(log N) Scaling with
Reynolds-Independent
Bond Dimension
zenodo.org
·
1h
·
Discuss:
Hacker News
✨
Shader Programming
From Sequential to Parallel:
Reformulating
Dynamic Programming as GPU Kernels for Large-Scale Stochastic
Combinatorial
Optimization
arxiv.org
·
3d
🔀
Parallel Algorithms
Hardware
Acceleration
jellyfin.org
·
1d
💻
Computer Hardware
Frequent
problem with no solution for 2D flat art
rendering
.
play.google.com
·
28m
·
Discuss:
r/godot
✨
Shader Programming
NVIDIA Is Bringing Its Massive Studio
Nights
Creator
Showcase
to Dubai’s Museum of the Future
me.pcmag.com
·
56m
🎨
Vulkan
Zero to Game Dev –
Thinking
Like
Coder
(Before Writing Code)
dev.to
·
9h
·
Discuss:
DEV
🎮
Game Engines
Why One Month of 'Model
Tinkering
' Made Me
Pick
a Single Image Studio
dev.to
·
8h
·
Discuss:
DEV
🎮
Game Engines
Light-based
Ising
computer runs at room temperature and
stays
stable for hours
phys.org
·
1d
💻
Computer Hardware
My Claude Code
workflow
invertedpassion.com
·
53m
🦀
Rust
llama.cpp
guide - Running LLMs
locally
, on any hardware, from scratch
blog.steelph0enix.dev
·
10h
⚙️
Compilers
WebGPU
Compute
Shaders
webgpufundamentals.org
·
5d
✨
Shader Programming
Galaxy Wins “
FPGA
Professional Spot Service
Provider
” Award
eetimes.com
·
5h
🔧
FPGA
Efficient-LVSM
: Faster, Cheaper, and Better Large View Synthesis Model via
Decoupled
Co-Refinement Attention
arxiv.org
·
8h
✨
Shader Programming
Three
visions
for
diffuse
control
lesswrong.com
·
7h
🧠
Memory Management
Fundamentals
of Data
Visualization
clauswilke.com
·
22h
✨
Shader Programming
Understanding the Go
Runtime
: The
Bootstrap
internals-for-interns.com
·
6h
·
Discuss:
Hacker News
,
r/golang
⚡
Zig
**Abstract:** Modern GPU
워크스테이션
environments face increasing complexity driven by diverse workloads, ranging from scientific simulations to demanding
creativ
...
freederia.com
·
4d
📊
Performance Tools
On AI:
Environmental
Impact
jmoiron.net
·
3h
🎮
Game Engines
Building Interactive C/C++ workflows in Jupyter through
Clang-REPL
[video]
fosdem.org
·
1d
·
Discuss:
Hacker News
⚙️
Compilers
ggml
: backend-agnostic tensor parallelism by
JohannesGaessler
· Pull Request #19378
github.com
·
3d
·
Discuss:
r/LocalLLaMA
✨
Shader Programming
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