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🔺 Mesh Shaders
GPU Geometry, Culling, Amplification, Modern Graphics APIs
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120956
posts in
1.61
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Beyond
Optics
: How 6th Generation Processing Power Changed Thermal
Imaging
lemmy.world
·
3d
✨
Shader Programming
Half-Life 2 RTX: A
Reflection
on A
Reimagining
of Iconic Experiences, or, Pushing My Hardware To The Limits
infinitemirai.wordpress.com
·
3d
·
Discuss:
infinitemirai.wordpress.com
🎨
Vulkan
Tip of the Week #231: Between Here and There: Some
Minor
Overlooked
Algorithms
abseil.io
·
3d
🔀
Parallel Algorithms
On the
Tensor
Rank of 3×3 Matrix
Multiplication
: Barriers and Open Problems
zenodo.org
·
3d
·
Discuss:
Hacker News
✨
Shader Programming
RL-Only
Neural Network Training
yager.io
·
4d
✨
Shader Programming
Observable
| The modern data
visualization
platform
observablehq.com
·
4d
✨
Shader Programming
CRAFT
:
Continuous
Reasoning and Agentic Feedback Tuning
huggingface.co
·
5d
·
Discuss:
Hacker News
📊
Performance Tools
Nvidia RTX 6000 GPUs might not actually happen next year, but I'm more
concerned
about what Dynamic
Multi-Frame
Generation will mean for current-gen cards
gamesradar.com
·
5d
🎨
Vulkan
EP201
: The
Evolution
of AI in Software Development
blog.bytebytego.com
·
3d
🎮
Game Engines
AI Image
Generators
trendhunter.com
·
4d
🎨
Computer Graphics
Performance
Tip
of the Week #64: More
Moore
with better API design
abseil.io
·
3d
ðŸ§
Memory Management
.72%
Variance
Lance
news.ycombinator.com
·
3d
·
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Hacker News
✨
Shader Programming
Builder's dream PC case vanished from stores, so they 3D printed a masterpiece and shared the design — SFF case
benchmarked
,
recreated
to fit new GeForce RTX 50-series GPU
tomshardware.com
·
3d
💻
Computer Hardware
DICE:
Disentangling
Artist Style from Content via Contrastive
Subspace
Decomposition in Diffusion Models
arxiv.org
·
1d
✨
Shader Programming
How to
reduce
the cost of
generating
an Image
badpallod.com
·
3d
🎨
Vulkan
— ### Abstract The rapid
miniaturization
of
additive
manufacturing (AM) tools demands real‑time control of powder dynamics to guarantee part quality an...
freederia.com
·
5d
🎮
Game Engines
Your Ray Data Pipeline Works at
10K
Samples
. Here's Why It Crashes at 1M.
dev.to
·
1d
·
Discuss:
DEV
ðŸ§
Memory Management
a-e-k/canvas_
ity
: A tiny, single-header <canvas>-like 2D
rasterizer
for C++
github.com
·
4d
·
Discuss:
Lobsters
✨
Shader Programming
DiffSyn
: a generative diffusion approach to materials
synthesis
planning
nature.com
·
5d
✨
Shader Programming
MPM
Lite: Linear
Kernels
and Integration without Particles
arxiv.org
·
1d
🔢
SIMD
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