Progressive Translation of H&E to IHC with Enhanced Structural Fidelity
arxiv.org·8h
🔧FPGA
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Disciplined Biconvex Programming
arxiv.org·8h
🎮GPU Programming
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Gamma convergence for a phase-field cohesive energy
arxiv.org·8h
🌟Ray Tracing
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Detailed Technical Documentation on AI Implementation Logic (Taking Large Language Models as an Example )
🧠Memory Management
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How to Use Multimodal AI Models With Docker Model Runner
docker.com·1d
🎮Game Engines
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Crocotile 3D v2.6.3
prominent.itch.io·13h
🔺Mesh Shaders
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Programming for Computations: Matlab/Octave
🔢SIMD
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Building a WebGPU shader editor for designers
🎨Vulkan
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Enhanced Plasmonic Metamaterial Design via Generative Algorithm Optimization
🌟Ray Tracing
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2026 College basketball: Best futures bets, predictions for long shots
nytimes.com·19h
🎨Computer Graphics
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Engineering.ai: A Platform for Teams of AI Engineers in Computational Design
arxiv.org·8h
🎮Game Engines
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Towards Automated Petrography
arxiv.org·8h
🎮GPU Programming
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Realistic Azurite Weathers - RAW
🎮Game Engines
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Radar Trends to Watch: November 2025
oreilly.com·1h
🧠Memory Management
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H-FA: A Hybrid Floating-Point and Logarithmic Approach to Hardware Accelerated FlashAttention
arxiv.org·8h
🧠Memory Management
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I made a basic arcade machine with this ESP32-powered display
xda-developers.com·1d
🔧FPGA
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