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Ancient rocks provide the first physical evidence of proto-Earth
earth.com·6h
🏔️Geology
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Hawaiian beaches as natural analogues for enhanced silicate weathering of olivine
iopscience.iop.org·7h
🔬Mineralogy
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The best true indie games of 2025
polygon.com·1d
Roguelike
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A Framework Based on Graph Cellular Automata for Similarity Evaluation in Urban Spatial Networks
arxiv.org·12h
🔲Cellular Automata
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Issue 496
haskellweekly.news·5d
λHaskell
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This beloved sim with 94% positive reviews is just $2 on Steam right now
xda-developers.com·9h
Roguelike
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Reflections on Reading, Writing and Running Mothership Material - Referee Retrospective
gourd-dwarf.bearblog.dev·18h
Roguelike
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Life Before Earth
arxiv.org·42m·
Discuss: Hacker News
🔲Cellular Automata
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Jeff Su: 4 Next-Level ChatGPT Techniques (Save 15+ Hours Weekly)
youtube.com·2h·
Discuss: DEV
🔲Cellular Automata
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C++ move semantics from scratch (2022)
cbarrete.com·1d·
Algebraic Effects
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Computer Science Fundamentals: From Binary Systems to Algorithms
dev.to·59m·
Discuss: DEV
🌳BSP Trees
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Investigating Search Among Physical and Virtual Objects Under Different Lighting Conditions
arxiv.org·12h
👁️Field of View
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Uncrossed Multiflows and Applications to Disjoint Paths
arxiv.org·12h
🗺️Pathfinding Algorithms
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I don't know if you've seen this awesome list or not: A list of Game Development resources to make magic happen.
github.com·22h·
Discuss: r/gamedev
🎲Roguelike development
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just use rustup
kivikakk.ee·13h
Roguelike
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Dev Log #1: How it Started
moariin-dev.itch.io·18h
🎲Roguelike development
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Any advice for a wrapping world and agent navigation?
reddit.com·1h·
Discuss: r/godot
🗺️Pathfinding Algorithms
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A quick question if you dont mind (any tips and help is also appreciated😁❤)
reddit.com·43m·
Discuss: r/godot
🎲Roguelike development
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