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🔲 Cellular Automata
Cave Generation, Conway, Emergence, Procedural Content
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81160
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Sketch2Scene
: Automatic Generation of Interactive 3D Game Scenes from User's
Casual
Sketches
arxiv.org
·
2h
🏰
Dungeon Generation
Building Multi-Agent AI Systems: Architecture
Patterns
and Best
Practices
dev.to
·
1h
·
Discuss:
DEV
🗺️
Pathfinding Algorithms
Puzzle
Potential
jhyde.itch.io
·
19h
🏰
Dungeon Generation
Join My New
Movement
for the Post-AI World
lesswrong.com
·
8h
🌳
BSP Trees
Why
Penguins
Don't Build
Nests
in Trees and Why That Matters for AI
erikzaadi.com
·
20h
🌳
BSP Trees
An API for
deterministic
procedural
generation (same seed = same output)
goldenseed-api.vercel.app
·
11h
·
Discuss:
r/proceduralgeneration
🏰
Dungeon Generation
[2301.04104] Mastering
Diverse
Domains
through World Models
arxiv.org
·
19h
🌳
BSP Trees
C++
Implementing
a Chaos Game
simulator
solarianprogrammer.com
·
1d
🌳
BSP Trees
The
Cognitive
Commons
nikbearbrown.substack.com
·
15h
·
Discuss:
Substack
🌳
BSP Trees
Autobiolocation
autobiolocation.is
·
5h
·
Discuss:
Hacker News
🧮
Functional Programming
Resolving
emergent transient
oscillations
in gene circuits with a growth-coupled model
science.org
·
2d
⚡
Algebraic Effects
Eternal
Recurrences
3quarksdaily.com
·
14h
🏰
Dungeon Generation
When AI goes
haywire
: the case of the skyscraper and the slide
trombone
theconversation.com
·
13h
🗺️
Pathfinding Algorithms
Cloning
a
90s
DOS Game with AI
dev.to
·
17h
·
Discuss:
DEV
⚔
Roguelike
From Prediction to
Compilation
: A Manifesto for
Intrinsically
Reliable AI
news.ycombinator.com
·
18h
·
Discuss:
Hacker News
🧮
Functional Programming
A Trade
Wars
2002 inspired
pocket
game
jarv.org
·
10h
⬜
Grid-Based Movement
Main
Content ||
Math
∩ Programming
jeremykun.com
·
8h
🧮
Functional Programming
Tutorial
on
Agentic
Engine
pori.vanangamudi.org
·
5h
·
Discuss:
r/LocalLLaMA
🗺️
Pathfinding Algorithms
Grace
Hopper
's
Revenge
thefuriousopposites.com
·
20h
🧮
Functional Programming
Textures
rlsbb.ru
·
17h
🌈
Color Theory
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