I combined 3D Voronoi Graphs with a GPU Voxel Engine to generate infinite organic caves. Here is the Debug View vs Final Result.
๐ฒCellular Automata
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Behind the KAI Design Dept. Experience: WebGL Line Blur, Video Scrubbing, and 3D Animation
tympanus.netยท2d
๐WebGL
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Show HN: I built a wizard to turn ideas into AI coding agent-ready specs
๐คCreative Automation
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10 of the best customization codes for Where Winds Meet
pcgamer.comยท1d
๐WebGL
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Trying Out C++26 Executors
โ๏ธSystems Programming
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Introducing Styleframe โ a new way to write type-safe, composable, future-proof CSS in TypeScript
๐ณ๏ธโ๐Queer Tech
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Rocketwerkz CEO says frameworks, not engines, are the future of game development
gamedeveloper.comยท2d
๐ฎGame Engines
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Building StyleGAN in PyTorch: From Theory to Code
hackernoon.comยท1d
๐RAG
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7 tips to get the most out of Nano Banana Pro
blog.googleยท2d
๐จDesign Systems
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How to use ChatGPT Atlas for frontend debugging, testing, and more
blog.logrocket.comยท2d
๐WebGL
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I built a task system that survives Claude sessions and works across any AI tool - entirely made with Claude Code
๐งCode Generation
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How Do We Effectively Communicate Architecture?
blog.scottlogic.comยท2d
๐จDesign Systems
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How to Create Visual Guides to do Anything with Emu3.5
digitalocean.comยท2d
๐ฌPrompt Engineering
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๐ New Article: Real-Time Updates in Go with Server-Sent Events (SSE) Just published a quick deep dive into using SSE in Golang โ a lightweight, HTTP-native alte...
๐ฅWebRTC
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Olmo 3 is a fully open LLM
simonwillison.netยท6h
๐ฌPrompt Engineering
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Magazine Review: DOCTYPE
๐พRetro Computing
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