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Optimizing GPU Programs from Java using Babylon and HAT
openjdk.org·2d·
WebGPU Compute
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Understanding procedural terrain generation in games
medium.com·1d·
🔲Cellular Automata
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Simulating Pots with LTSpice
hackaday.com·4h
🧮Memory Allocators
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Epic responds to director Gore Verbinski's claims that Unreal Engine is making movie CGI worse: 'aesthetic and craft comes from artists, not software'
pcgamer.com
·9h
🔧Game Modding
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Scientific Computing in Rust Monthly #14
scientificcomputing.rs·19h
⚙️Systems Programming
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Find out if you can run a Marathon with the extraction shooter's system requirements
rockpapershotgun.com·1d
🕹Gaming
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Rust's standard library on the GPU
vectorware.com·2d·
⚙️Systems Programming
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Welcome to C++ - C++ Programming Fundamentals
hellocpp.dev·1d·
Discuss: r/webdev
⚙️Systems Programming
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Scaling long-running autonomous coding
simonwillison.net·3d·
🤖Creative Automation
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Engine downloads with “bundled FPC” for all platforms, castle-build-ci to easily use CI with our engine, Woodpecker (Codeberg) CI examples and impressions
castle-engine.io·3d·
🪟Tauri
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Why AI Needs GPUs and TPUs: The Hardware Behind LLMs
blog.bytebytego.com·2d
WebGPU Compute
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Naked City Films: Designing and Building a Website That Refuses to Stand Still
tympanus.net·2d
🎬CSS Animation
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Introducing PCIem
reddit.com·2d·
Discuss: r/linux
🧮Memory Allocators
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Field Notes on Scaling MoE Expert Parallelism with DeepEP
nousresearch.com·1d·
⚙️Systems Programming
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Inside Turbopack: Building Faster by Building Less
nextjs.org·2d·
⚙️Systems Programming
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Code Wave Build Log
cassidoo.co·4d
🌙Lua
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Super-King-Crimson/neovim-gamedev-bridge: skc's neovim/neovide linkers for Unity and Godot
github.com·3d·
Discuss: r/neovim
neovim
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Using Servo with Slint
slint.dev·2d·
⚙️Systems Programming
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The best platformers on PC
pcgamer.com
·1d
🕹️Terminal Games
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I Made Zig Compute 33 Million Satellite Positions in 3 Seconds. No GPU Required.
atempleton.bearblog.dev·1d·
⚙️Systems Programming
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