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⬜ Grid-Based Movement
Tile Maps, Turn-Based, Grid Systems, Movement Rules
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120799
posts in
1.15
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Endomorphisms
via
splittings
eprint.iacr.org
·
2d
🧮
Functional Programming
Online
AutoCAD
2D
& 3D Course
forums.anandtech.com
·
2d
🏰
Dungeon Generation
Playground
font.subf.dev
·
2d
⚔
Roguelike
Real-time AI video models and
pipelines
daydream.live
·
5d
🗺️
Pathfinding Algorithms
SETA
: Scaling
Environments
for Terminal Agents
eigent-ai.notion.site
·
3d
🗺️
Pathfinding Algorithms
Physical
AI’s Impact on
Manufacturing
Infrastructure
pub.towardsai.net
·
2d
🗺️
Pathfinding Algorithms
Show HN: I made a Claude Code guide that's a
Win95
desktop
with games
gabezen.com
·
2d
·
Discuss:
Hacker News
⚔
Roguelike
Build a
dinosaur
runner game with
Deno
, pt. 5
deno.com
·
2d
⚔
Roguelike
Command
and Control
halfworkshq.itch.io
·
4d
⚔
Roguelike
Roadmaps
and Plans
bluesnews.com
·
2d
🗺️
Pathfinding Algorithms
#2 - Going to second
base
: know your
boundaries
dev.to
·
1d
·
Discuss:
DEV
🗺️
Pathfinding Algorithms
Accelerating Decision-Making:
Integrating
AI into the Modern
Wargame
realcleardefense.com
·
3d
🔲
Cellular Automata
Claude Skills vs. MCP: A Technical
Comparison
for AI
Workflows
intuitionlabs.ai
·
2d
🗺️
Pathfinding Algorithms
Chased
gamedev
through university, burned out hard, struggling to see the next step.
egehanemre.github.io
·
3d
·
Discuss:
r/gamedev
🎲
Roguelike development
Plotter
Dungeons (
294x88
tiles)
legacy.drivethrurpg.com
·
4d
🏰
Dungeon Generation
Show HN:
Dory
, a knowledge store for coding agents that
persists
across sessions
github.com
·
21h
·
Discuss:
Hacker News
🔲
Cellular Automata
TOP 10 GAMES OF 2025
collectionchamber.blogspot.com
·
18h
·
Discuss:
collectionchamber.blogspot.com
⚔
Roguelike
Affordances
Enable
Partial
World Modeling with LLMs
arxiv.org
·
9h
🔲
Cellular Automata
Rules of mysterious ancient
Roman
board game
decoded
by AI
scientificamerican.com
·
2d
🔲
Cellular Automata
The Next Great Engineering
Frontier
: The Hidden
Complexity
of Physical AI
hackernoon.com
·
1d
🗺️
Pathfinding Algorithms
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