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Philosophy of Game Mastering
blog.firedrake.org·1d
Roguelike
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Socratic-Geo: Synthetic Data Generation and Geometric Reasoning via Multi-Agent Interaction
arxiv.org·9h
🔲Cellular Automata
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Amara: Imagine, create and iterate 3D environments instantly
producthunt.com·16h
🌳BSP Trees
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My first TTRPG: Lands of Eem
joelchrono.xyz·12h
Roguelike
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On Point-and-Click Exploration in Elfgames
choir-of-fire.bearblog.dev·1d
Grid-Based Movement
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The Heartbeat of Tetris 🟥🟥🟥🟥: What a 1x1 Pixel Taught Me About Concurrency
qianarthurwang.substack.com·21h·
Discuss: r/programming
Grid-Based Movement
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Megadungeon Restocking
tbr.bearblog.dev·1d
🗺️Pathfinding Algorithms
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Google's Project Genie experiment allows creating interactive worlds with generative AI
gamingonlinux.com·54m
🔲Cellular Automata
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Tiny Biomes Review
thexboxhub.com·4h
🔲Cellular Automata
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Released a small Grid Toolkit for Godot 4 (utility, pathfinding, data)
heightgaming.itch.io·9h·
Discuss: r/godot
Grid-Based Movement
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Dark Castle : Silicon Beach Software, Inc. : Free Download, Borrow, and Streaming
archive.org·11h
Roguelike
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From Scalar Rewards to Potential Trends: Shaping Potential Landscapes for Model-Based Reinforcement Learning
arxiv.org·9h
🔲Cellular Automata
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Welcome to Earth: where the graphics are photorealistic, the NPCs have feelings and nobody’s found the logout button yet….
threadreaderapp.com·6h
🔲Cellular Automata
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How to create fun, interactive games using box2d and ipycanvas in Project Jupyter
notebook.link·19h
Roguelike
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Level Up Your CX Workshops With Gaming Goodness
forrester.com·1d
🎲Roguelike development
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A Pattern Language Index
patternlanguageindex.com·21h
🌳BSP Trees
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Building a Claude Code skill
sevalla.com·3h
🔄Effect Handlers
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Understanding ReAct (Reasoning + Action) through a simple game
dev.to·8h·
Discuss: DEV
🔲Cellular Automata
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CATMAIL #1
elmc.at·21h
Roguelike
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Unusual Suspects: NPC Creation Kit For Any RPG
legacy.drivethrurpg.com·2d
🎲Roguelike development
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