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🔲 Cellular Automata
Cave Generation, Conway, Emergence, Procedural Content
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vindarel
: 🖌️
Lisp
screenshots: today's Common
Lisp
applications in action
lisp-journey.gitlab.io
·
11h
🧮
Functional Programming
Dragon Quest VII Reimagined Walkthrough: Where to go, all mini
medals
, tablet
fragments
, step-by-step guide
rpgsite.net
·
3h
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Roguelike
Show HN:
Mimora
, a 3D avatar for
OpenClaw
AI agents with voice and expressions
mimora.app
·
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Roguelike
Outcome
Engineering
o16g.com
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Effect Handlers
Model
Context
Protocol
developers.openai.com
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Functional Programming
Collecting
Tesserae
frontporchrepublic.com
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1d
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Color Theory
Next-Gen
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Model
glm5.app
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14h
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Algebraic Effects
UI
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Monthly #33 -
Ushering
in the Era of AI-Powered Design Systems
uisuite.net
·
7h
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BSP Trees
Structured
Context Engineering for File-Native
Agentic
Systems
simonwillison.net
·
2d
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Pathfinding Algorithms
Memsearch
,an agent memory with md as source of truth(inspired by
OpenClaw
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zilliztech.github.io
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REBORN AS THE MAX LEVEL FINAL RAID BOSS ( OP MC,
Isekai
LitRPG
) Novel
forums.sufficientvelocity.com
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18h
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Roguelike
See results from over 25 AI models side by side with this
game-changing
tool
mashable.com
·
11h
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BSP Trees
Show HN:
Seedancev2.ai
– A simple Seedance
v2.0
video generator
seedancev2.ai
·
22h
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BSP Trees
A
practical
systems engineering guide:
Architecting
AI-ready infrastructure for the agentic era
thenewstack.io
·
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Pathfinding Algorithms
Instability of cooperation based on
fictitious
belief: an experiment with artificial
supernatural
punishment
nature.com
·
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Functional Programming
Non-equilibrium entropy production and information
dissipation
in a
non-Markovian
quantum dot
nature.com
·
2d
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BSP Trees
peteromallet/desloppify
github.com
·
2h
⚔
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The Next Great Engineering
Frontier
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of Physical AI
hackernoon.com
·
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Pathfinding Algorithms
Art of Computer
programming
.
dev.to
·
2h
·
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DEV
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Functional programming
Dreaming
in Code for
Curriculum
Learning in Open-Ended Worlds
arxiv.org
·
2d
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Dungeon Generation
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