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👁️ Field of View
Raycasting, Shadowcasting, Visibility, Roguelike Mechanics
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82766
posts in
2.27
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Building a 2D
Lighting
System in
PyGame
: What Broke, What Worked, and What I Learned
dev.to
·
2d
·
Discuss:
DEV
👁️
FOV Algorithms
WebGPU
Cameras
webgpufundamentals.org
·
7h
👁️
FOV Algorithms
Poor
Man's
Volumetric
Light
qt.io
·
2d
👁️
FOV Algorithms
VITURE
Launches The
Beast
featuring A 58-degree Field Of View And A 174-inch Virtual Screen
porhomme.com
·
21h
👁️
FOV Algorithms
Telescope
issues
revk.uk
·
16m
·
Discuss:
revk.uk
👁️
FOV Algorithms
'Our original
intent
was not to scale up for the purpose of scaling up, but to do things for the purpose of having an interesting result' — Sea of
Remnants
developer on the games’ giant dynamic open world
techradar.com
·
1h
⚔
Roguelike
A
Renderer-Enabled
Framework for Computing Parameter Estimation Lower Bounds in
Plenoptic
Imaging Systems
arxiv.org
·
1d
👁️
FOV Algorithms
The Linux
graphics
stack in a
nutshell
, part 1
lwn.net
·
6h
·
Discuss:
Hacker News
👁️
FOV Algorithms
Raytracing
on the Sega Saturn #
CanItDoRaytracing
blog.adafruit.com
·
1d
👁️
FOV Algorithms
Mirror
Stage
bulletpointsmonthly.com
·
16h
⚔
Roguelike
Why does
isometric
perspective suit Disco
Elysium
? 'You can design the entire game as if it was a painting'
pcgamer.com
·
14h
⚔
Roguelike
Adventures
in 10mm (and a bit of
Vapnartak
)
leadmountain.bearblog.dev
·
1d
👁️
FOV Algorithms
Sphinx
and the Cursed
Mummy
remaster gets a big upgrade
gamingonlinux.com
·
4h
👁️
FOV Algorithms
Lovish
waytoomany.games
·
2h
⚔
Roguelike
Soft Light, Dark
Background
: The
Distance
Trick You’re Missing
fstoppers.com
·
1d
👁️
FOV Algorithms
Making Motion Behave: Inside
Vladyslav
Penev
’s Production-Ready Interaction Systems
tympanus.net
·
1h
⬜
Grid-Based Movement
AIeyes
by
tm
tmdev.itch.io
·
2d
⚔
Roguelike
Game
Guidance
bluesnews.com
·
1d
🗺️
Pathfinding Algorithms
WebGPU
Camera
Controls
webgpufundamentals.org
·
7h
👁️
FOV Algorithms
Is ‘Can It Do
Raytracing
’ the New ‘Can It Run
DOOM
’?
gizmodo.com
·
1d
👁️
FOV Algorithms
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