Game 562: Fates of Twinion (1993)
crpgaddict.blogspot.com·20h·
Roguelike
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50 Years Ago, One Of The Most Important Video Game Genres Was Born
kotaku.com·8h
Roguelike
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Infinite Worlds, Perfect Recall: AI's Leap in Simulated Reality
dev.to·2d·
Discuss: DEV
🔲Cellular Automata
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Little Procedural Island I've been working on
v.redd.it·1h·
🔲Cellular Automata
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Application of predictive machine learning in pen & paper RPG game design
arxiv.org·20h
🎲Roguelike development
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Game design is simple, actually
raphkoster.com·1d
Roguelike
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Voxel Grid Visibility
cod.ifies.com·9h·
👁️Field of View
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My first Godot game, should I keep going? All ideas are welcomed
reddit.com·1d·
Discuss: r/godot
🎲Roguelike development
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Recommended 3 November
store.steampowered.com·2d
Roguelike
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Show HN: I gamified passwords to make them easier to remember
passwordgame.apps.benthayer.com·22h·
Discuss: Hacker News
Roguelike
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Megadungeon Book Club - Dungeon of the Bear, part 2
gorgonbones.bearblog.dev·2d
Roguelike
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Adventureland Video Game
en.wikipedia.org·3h·
Discuss: Hacker News
Roguelike
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Designing the Abyss
antonbezett.itch.io·18h
Roguelike
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Deflanderization for Game Dialogue: Balancing Character Authenticity with TaskExecution in LLM-based NPCs
paperium.net·1d·
Discuss: DEV
🔲Cellular Automata
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NetHack4 Philosophy
nethack4.org·11h·
Discuss: Hacker News
Roguelike
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Jeff Su: 4 Next-Level ChatGPT Techniques (Save 15+ Hours Weekly)
youtube.com·11h·
Discuss: DEV
🔲Cellular Automata
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Search for the Ruby Chalice (1983)
bluerenga.blog·1d
Roguelike
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Topographical sparse mapping: A training framework for deep learning models
sciencedirect.com·4h·
Discuss: Hacker News
🔲Cellular Automata
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generative ai abundance
imperfect.bearblog.dev·5h
🔲Cellular Automata
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Show HN: Refusal-Aware Logical Framework for LLMs
github.com·10h·
Discuss: Hacker News
🗺️Pathfinding Algorithms
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