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🌳 BSP Trees
Binary Space Partitioning, Room Generation, Level Design
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81486
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245.1
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DreamHome-Pano
: Design-Aware and Conflict-Free Panoramic Interior Generation
arxiv.org
·
12h
🔲
Cellular Automata
B+-Tree
Structure
: How Order Is
Maintained
at Scale
dev.to
·
22h
·
Discuss:
DEV
🗺️
Pathfinding Algorithms
Main
Content ||
Math
∩ Programming
jeremykun.com
·
18h
🧮
Functional Programming
A
raycasting
engine in 7 easy
steps
austinhenley.com
·
3h
·
Discuss:
Hacker News
👁️
Field of View
Puzzle
Potential
jhyde.itch.io
·
1d
🏰
Dungeon Generation
C++
Implementing
a Chaos Game
simulator
solarianprogrammer.com
·
1d
🔲
Cellular Automata
About the Information System on Graph
Classes
and their
Inclusions
graphclasses.org
·
3h
⚡
Algebraic Effects
Making
Waffles
with Group
Theory
hmpcabral.com
·
2h
·
Discuss:
Hacker News
🧮
Functional Programming
Deep dive into
Hierarchical
Navigable
Small Worlds
amandeepsp.github.io
·
1d
·
Discuss:
Hacker News
,
r/Zig
,
r/programming
🗺️
Pathfinding Algorithms
Sketch2Scene
: Automatic Generation of Interactive 3D Game Scenes from User's
Casual
Sketches
arxiv.org
·
12h
🏰
Dungeon Generation
Looking at
binary
trees
in C++
meetingcpp.com
·
1d
🧮
Functional Programming
Drifting
models
breno.bearblog.dev
·
6h
🏰
Dungeon Generation
B-tree
Ordered
Containers
abseil.io
·
1d
🧮
Functional Programming
Show HN: Black Hole Universe
Simulator
(seeking
collaborators
)
github.com
·
8h
·
Discuss:
Hacker News
🔲
Cellular Automata
Demo
Launched
!
enigma-equation.itch.io
·
1h
⚔
Roguelike
Dungeon Map
Tiles
IV (
Roll20
)
legacy.drivethrurpg.com
·
5h
🏰
Dungeon Generation
An API for
deterministic
procedural
generation (same seed = same output)
goldenseed-api.vercel.app
·
21h
·
Discuss:
r/proceduralgeneration
🏰
Dungeon Generation
How to Design a
Backpack
, According to Designers (with Mark
Thibadeau
)
carryology.com
·
12h
🌈
Color Theory
Oatmeal
-
Constraint
propagation for fun
eli.li
·
1d
·
Discuss:
Lobsters
,
Hacker News
🗺️
Pathfinding Algorithms
An introduction to
lockless
algorithms [
LWN.net
]
lwn.net
·
5h
⚡
Algebraic Effects
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