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🏰 Dungeon Generation
Procedural Algorithms, Level Design, Random Walks, Maze Creation
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619.8
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52
Factorial
czep.net
·
3h
🌳
BSP Trees
Wazir
Drop: a
tournament
winning board game AI engine
github.com
·
4h
·
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Hacker News
⬜
Grid-Based Movement
Crushed
In Time Preview: A Unique
Point-and-Click
Adventure Game
hardcoregamer.com
·
2d
⚔
Roguelike
AI Design
Studios
trendhunter.com
·
10h
🔲
Cellular Automata
Spatial
Chain-of-Thought:
Bridging
Understanding and Generation Models for
Spatial
Reasoning Generation
arxiv.org
·
1d
🌳
BSP Trees
Dragon Quest
VII
Reimagined
Review
novacrystallis.com
·
6h
⚔
Roguelike
My
Dungeons
,
Floor
3
jaredsinclair.bearblog.dev
·
3d
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Roguelike
The
Impatient
Programmer's Guide to
Bevy
and Rust: Build a 2D Game from Scratch
aibodh.com
·
1d
·
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Roguelike development
What do my games look like?
choir-of-fire.bearblog.dev
·
19h
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Roguelike
Mapping noise to
synthesis
recipes
with a generative diffusion model
nature.com
·
2d
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Cellular Automata
Automatia
and the Case for
Vanilla
fwsgonzo.medium.com
·
4h
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Roguelike
Learning Programming Alone: From
Panic
Loops
to Mental Pictures 💻
dev.to
·
7h
·
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DEV
🧮
Functional Programming
Sharing
my
Godot
art journey
sebbyspoons.itch.io
·
17h
·
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r/godot
👁️
Field of View
Elden
Ring Meets
Diablo
In Stunning New Dark Fantasy RPG
screenrant.com
·
6h
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Roguelike
Cribscapes
3D
Adventure
cribscapes.com
·
1d
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BSP Trees
Murdicog
's
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Session 5: A Back Door, A Butler, A Bomb
idraluna-archives.bearblog.dev
·
19h
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Roguelike
Department of Computer Science and Technology – Course
pages
2017–18:
Computation
Theory
cl.cam.ac.uk
·
13h
🧮
Functional Programming
Searching
for
Wonder
in a Toxic Gaming Landscape
superjumpmagazine.com
·
10h
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Roguelike
Reflections
on making a video game whose core
mechanic
is talking to LLMs
alanmunirji.dev
·
23h
·
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Roguelike development
MakeCode
Arcade
2026 Update
blog.adafruit.com
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5h
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Roguelike development
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