A Calamitous Random Encounter Alternative
sagesanctum.bearblog.dev·4d
Roguelike
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Why every artist needs a secret sketchbook, according to character creator Greg Baldwin
creativebloq.com·1d
🌳BSP Trees
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Bathtub Review: Rolling Coast
idlecartulary.com·1d
🎲Roguelike development
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Groove Theory #12 - The Maze Maker
howardgray.net·2d
🌳BSP Trees
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Making Every 5x5 Nonogram: Part 1
patreon.com·3d·
Discuss: Hacker News
Roguelike
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Dive into Systems
diveintosystems.org·19h·
Discuss: Hacker News
🔲Cellular Automata
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ROVER: Benchmarking Reciprocal Cross-Modal Reasoning for Omnimodal Generation
arxiv.org·7h
🌳BSP Trees
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a
dev.to·1d·
Discuss: DEV
Roguelike
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The framework that helped us turn impossible projects into breakthrough work.
fastcompany.com·19h
🌈Color Theory
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Newest entry in Surreal Estates: Midnight Hour Is Close At Hand
imaginationsimulations.itch.io·12h
Roguelike
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Lowering in Reverse
buttondown.com·17h
🧮Functional Programming
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Augmenting learning in neuro-embodied systems through neurobiological first principles
arxiv.org·7h
🔲Cellular Automata
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Learning a Bit of VGA
usebox.net·19h·
Discuss: Hacker News
🎲Roguelike development
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Automatically Finding Rule-Based Neurons in OthelloGPT
arxiv.org·7h
🗺️Pathfinding Algorithms
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Uncrossed Multiflows and Applications to Disjoint Paths
arxiv.org·7h
🗺️Pathfinding Algorithms
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Developing an indie farming game
reddit.com·21h·
Discuss: r/gamedev
🎲Roguelike development
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Disciplined Biconvex Programming
arxiv.org·7h
🧮Functional Programming
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Fast Answering Pattern-Constrained Reachability Queries with Two-Dimensional Reachability Index
arxiv.org·7h
🧮Functional Programming
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Building a Digital Twin Office with Unity, WebGL, and AI — The Workflow Simulator Project
dev.to·47m·
Discuss: DEV
🔲Cellular Automata
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