Stamen’s Dark (Map) Materials
stamen.com·1d
👁️Field of View
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Dynamical Complexity of Non-Gaussian Many-Body Systems with Dissipation
journals.aps.org·1d
🔲Cellular Automata
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An Inside Scoop of the Boxes: Lost Fragments Development Process
news.xbox.com·1d
🎲Roguelike development
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Game-based scheduling of mobile charging robots for electric vehicle charging: A relay-like scheme
sciencedirect.com·2d
🔲Cellular Automata
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How to build an interactive 3D real estate website (3D building view + filters + apartment info)
🌳BSP Trees
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Turning a flaw into a superpower: Researchers redefine how robots move
techxplore.com·1d
🗺️Pathfinding Algorithms
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Knowledge Graph for Intelligent Generation of Artistic Image Creation: Constructing a New Annotation Hierarchy
arxiv.org·2d
🔲Cellular Automata
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Player knowledge vs protagonist knowledge
⚔Roguelike
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Exploiting Data Structures for Bypassing and Crashing Anti-Malware Solutions via Telemetry Complexity Attacks
arxiv.org·1d
🔄Effect Handlers
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HACI: A Haptic-Audio Code Interface to Improve Educational Outcomes for Visually Impaired Introductory Programming Students
arxiv.org·1d
🔲Cellular Automata
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Design principles for more reliable and trustworthy AI artists
techxplore.com·1d
🔲Cellular Automata
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Show HN: XML-Lib – An over-engineered XML workflow with guardrails and proofs
🧮Functional Programming
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How I built a game engine using MVI in Kotlin and avoided getting fired
🎲Roguelike development
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MathCanvas: Intrinsic Visual Chain-of-Thought for Multimodal MathematicalReasoning
🔲Cellular Automata
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Optimizing Sensor Placement in Urban Storm Sewers: A Data-Driven Sparse Sensing Approach
arxiv.org·1d
🔲Cellular Automata
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STRIDER: Navigation via Instruction-Aligned Structural Decision Space Optimization
arxiv.org·4d
🗺️Pathfinding Algorithms
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Guide to Context Engineering
analyticsvidhya.com·11h
🔄Effect Handlers
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