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⬜ Grid-Based Movement
Tile Maps, Turn-Based, Grid Systems, Movement Rules
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121074
posts in
2.09
s
Rethinking Interior
Surfaces
, From
Finishes
to Frameworks
archdaily.com
·
3d
🌳
BSP Trees
Brain Mapping: Redefining borders in the
sensorimotor
cortex
elifesciences.org
·
3d
🔲
Cellular Automata
The first big challenge
ptgnn.itch.io
·
4d
🎲
Roguelike development
How the Little
Guy
Moved
animationobsessive.substack.com
·
3d
·
Discuss:
Substack
🔲
Cellular Automata
Create your own
Interactive
Fiction
adrift.co
·
5d
🔲
Cellular Automata
Autobiolocation
autobiolocation.is
·
3d
·
Discuss:
Hacker News
🔲
Cellular Automata
How To Go
Slow
artima.com
·
4d
🌳
BSP Trees
Faster
than
Dijkstra
?
systemsapproach.org
·
3d
·
Discuss:
Hacker News
🗺️
Pathfinding Algorithms
Cosmo
Cross: The Thing’s
Hollow
—It Goes on Forever—
bluerenga.blog
·
3d
⚔
Roguelike
I built a
1v1
multiplayer guess the flag site. No ads, no
login
.
geographygames.net
·
4d
·
Discuss:
r/webdev
⚔
Roguelike
AI giants are
racing
to secure
shrinking
memory. It’s creating opportunities for startups
sifted.eu
·
3d
🔲
Cellular Automata
not much
happened
today
news.smol.ai
·
3d
🔲
Cellular Automata
Mewgenics
Review: A Tactics Roguelite Built on
Kittens
, Injuries, and Chaos
turnbasedlovers.com
·
3d
⚔
Roguelike
Watch the Atlas robot’s
bloopers
before it finally
nails
a challenging move
digitaltrends.com
·
3d
🗺️
Pathfinding Algorithms
How I
synced
Cursor, Claude, and
Windsurf
with one shared brain (MCP)
dev.to
·
2d
·
Discuss:
DEV
🔲
Cellular Automata
Barrows
&
Borderlands
legacy.drivethrurpg.com
·
3d
🏰
Dungeon Generation
Show HN:
LocalGPT
– A local-first AI assistant in Rust with
persistent
memory
news.ycombinator.com
·
4d
·
Discuss:
Hacker News
🗺️
Pathfinding Algorithms
Decoupled
MPPI-Based
Multi-Arm Motion Planning
arxiv.org
·
1d
🗺️
Pathfinding Algorithms
Cursor Rules: Pay More
Upfront
,
Iterate
Less Later
dev.to
·
2d
·
Discuss:
DEV
🔄
Effect Handlers
Design and Evaluation of an
Assisted
Programming
Interface
for Behavior Trees in Robotics
arxiv.org
·
1d
🗺️
Pathfinding Algorithms
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