Simple rule of thumb for deciding code architecture?
reddit.com·15h·
Discuss: r/godot
🎲Roguelike development
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Uncrossed Multiflows and Applications to Disjoint Paths
arxiv.org·7h
🌳BSP Trees
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Building an AI-Powered E-Shopping Platform with Intelligent Product Recommendations
dev.to·12h·
Discuss: DEV
🔲Cellular Automata
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Game 562: Fates of Twinion (1993)
crpgaddict.blogspot.com·7h·
Roguelike
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Fast Answering Pattern-Constrained Reachability Queries with Two-Dimensional Reachability Index
arxiv.org·7h
🧮Functional Programming
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Radar Trends to Watch: November 2025
oreilly.com·55m
🔲Cellular Automata
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Game design is simple, actually
raphkoster.com·17h
Roguelike
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Kahn’s Algorithm and Cycle Detection in Directed Graphs
dev.to·8h·
Discuss: DEV
Algebraic Effects
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Solving a problem with mindware
lesswrong.com·21h
🔲Cellular Automata
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LangChain vs LangGraph: A Beginner’s Guide to Building Smarter AI Workflows
hackernoon.com·21h
🔲Cellular Automata
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Sherlock: Reliable and Efficient Agentic Workflow Execution
arxiv.org·7h
🔲Cellular Automata
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Automatically Finding Rule-Based Neurons in OthelloGPT
arxiv.org·7h
🔲Cellular Automata
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HELP! I think I might just be done (mod help needed)
reddit.com·8h·
Roguelike
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Inverse shortest paths in directed acyclic graphs
reddit.com·2d·
Discuss: r/compsci
🌳BSP Trees
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Ariadne: A Controllable Framework for Probing and Extending VLM Reasoning Boundaries
arxiv.org·7h
🔲Cellular Automata
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Rapid Prototyping Sprints in Cursor
spin.atomicobject.com·23h·
Discuss: Hacker News
Algebraic Effects
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News for October 2025
ptreview.sublinear.info·13h
🧮Functional Programming
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