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🔲 Cellular Automata
Cave Generation, Conway, Emergence, Procedural Content
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121172
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Show HN: Agent framework that
generates
its own topology and
evolves
at runtime
dev.to
·
5h
·
Discuss:
DEV
🗺️
Pathfinding Algorithms
SAGE
: Scalable Agentic 3D Scene Generation for
Embodied
AI
arxiv.org
·
1d
⬜
Grid-Based Movement
Robust
partitioning
of cell contents by physical
instabilities
and biological clocks
nature.com
·
17h
🌳
BSP Trees
Reckoning
with Everything. The
Becoming-Environmental
of Computing
meson.press
·
16h
🌳
BSP Trees
Carnegie
Mellon at
NeurIPS
2025
blog.ml.cmu.edu
·
17h
🧮
Functional Programming
Show HN: The "Vat of Fluid" Model–Solving
7Systems
Paradoxes
ViaFirst
Principles
news.ycombinator.com
·
3h
·
Discuss:
Hacker News
⬜
Grid-Based Movement
GLOBS
- A puzzle where you start with dozens of
tiles
and, by finding the hidden groups of four each tile is a part of, merge them down to one final tile
threeemojis.com
·
18h
🏰
Dungeon Generation
Dear
AI: You're Already
Enlightened
jdwyah.substack.com
·
22h
·
Discuss:
Substack
🗺️
Pathfinding Algorithms
Implementing
3D Graphics
Basics
hackaday.com
·
7h
👁️
Field of View
This
Maze
Will Be Big Enough to Call Home
Someday
legacy.drivethrurpg.com
·
1d
🏰
Dungeon Generation
Discovering
High Level Patterns from Simulation
Traces
arxiv.org
·
1d
🧮
Functional Programming
Building an Endless
Procedural
Snake with Three.js and
WebGL
tympanus.net
·
1d
🗺️
Pathfinding Algorithms
Show HN: Solving
Sudoku
reasoning via Energy
Geometric
models
davisgeometric.com
·
54m
·
Discuss:
Hacker News
🗺️
Pathfinding Algorithms
Beyond
Kuramoto
Models: Associative Memory and Plastic
Synapses
in ML Ensembles
hackernoon.com
·
19h
🧮
Functional Programming
The AI
hater
's guide to code with LLMs (The
Overview
)
aredridel.dinhe.net
·
4h
🗺️
Pathfinding Algorithms
Agentic
Engineering
Roadmap
pub.towardsai.net
·
6h
🗺️
Pathfinding Algorithms
JeevanJoshi2061/Project-Genesis-LSM
: A
Bio-Mimetic
Digital Organism . Unlike static AI, Genesis feels pain, gets bored, sleeps, and evolves its own code using Liquid State Machines. Exploring the future of Synthetic Consciousness.
github.com
·
15h
·
Discuss:
Hacker News
,
r/SideProject
,
r/compsci
🗺️
Pathfinding Algorithms
Cairn
2e
Boxed Set
spacepenguin.ink
·
4h
🏰
Dungeon Generation
Digitizing
the "
Shokunin
": How we encoded a Master's hammer strike into AI
yusukekaizen.substack.com
·
3h
·
Discuss:
Substack
🏰
Dungeon Generation
Architecting
Durable AI Agents: Solving the
Volatile
State Problem
dev.to
·
19h
·
Discuss:
DEV
🗺️
Pathfinding Algorithms
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