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⬜ Grid-Based Movement
Tile Maps, Turn-Based, Grid Systems, Movement Rules
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123564
posts in
770.6
ms
Symbolic Pattern Temporal
Numeric
Planning with
Intermediate
Conditions and Effects
arxiv.org
·
20h
🔲
Cellular Automata
Elements of Robot
Morphology
: Supporting
Designers
in Robot Form Exploration
arxiv.org
·
20h
🌳
BSP Trees
Game Boy
Snake
: A Complete
Implementation
in Assembly
4rknova.com
·
2d
·
Discuss:
Hacker News
🔲
Cellular Automata
Designing For Agentic AI: Practical UX Patterns For Control,
Consent
, And
Accountability
smashingmagazine.com
·
12h
🔲
Cellular Automata
Building
DamN64
: LLM-Assisted
N64
Development
vieux.fr
·
6h
·
Discuss:
Hacker News
🌳
BSP Trees
About
forethought.org
·
11h
🔲
Cellular Automata
Grow with the Flow:
4D
Reconstruction of Growing Plants
Gaussian
Flow Fields
weihanluo.ca
·
1d
👁️
FOV Algorithms
Looking for Steam Deck
playtesting
feedback for our demo (performance, controls,
readability
)
store.steampowered.com
·
1d
·
Discuss:
r/SteamDeck
⚔
Roguelike
[Paper] How does information access affect LLM
monitors
' ability to detect
sabotage
?
lesswrong.com
·
3h
🗺️
Pathfinding Algorithms
Harness
engineering: leveraging
Codex
in an agent-first world
news.ycombinator.com
·
3h
·
Discuss:
Hacker News
🗺️
Pathfinding Algorithms
Cyberpunk platformer Replaced has a demo out, and it's
wonderfully
atmospheric when you're not
plummeting
a short distance
rockpapershotgun.com
·
8h
⚔
Roguelike
An
assistive
robot learns to set and clear the table by
observing
humans
techxplore.com
·
3h
🗺️
Pathfinding Algorithms
January Games
syls.blog
·
1d
⚔
Roguelike
Fun
With
Pinball
funwithpinball.com
·
1d
·
Discuss:
Hacker News
⚔
Roguelike
I built an interactive tool to explore
hypercubes
, magic
cubes
and sacred geometry in up to 10 dimensions
baum1337ine.github.io
·
2d
·
Discuss:
r/InternetIsBeautiful
🌳
BSP Trees
System Agnostic Campaign Rules for
Miniature
Wargaming
legacy.drivethrurpg.com
·
1d
🌳
BSP Trees
A
raycasting
engine in 7 easy
steps
austinhenley.com
·
2d
·
Discuss:
Hacker News
👁️
Field of View
Quick
Stack
Tiedown
artlu.bearblog.dev
·
6h
🎲
Roguelike development
2d6
Stingbats
2d6stingbats.blogspot.com
·
26m
⚔
Roguelike
Organizational
Strategies from the Collective
Wisdom
of Nature
oreilly.com
·
13h
🔲
Cellular Automata
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