Why to use vector graphics everywhere?
nilostolte.github.io·5h·
Discuss: Hacker News
👁️Field of View
Flag this post
Stamen’s Dark (Map) Materials
stamen.com·20h
👁️Field of View
Flag this post
An Inside Scoop of the Boxes: Lost Fragments Development Process
news.xbox.com·1d
🎲Roguelike development
Flag this post
Cartolina: 3D Terrain Cartography for the Web
cartolina.dev·7h·
Discuss: Hacker News
🔲Cellular Automata
Flag this post
0.D "SURBLINDE"
aeoriii.itch.io·18h
Roguelike
Flag this post
Announcing User Simulation in ADK Evaluation
developers.googleblog.com·11h
🔲Cellular Automata
Flag this post
SVG participates in UNESCO 14th Youth Forum in Uzbekistan
searchlight.vc·21h
🎨Procreate
Flag this post
VLA^2: Empowering Vision-Language-Action Models with an Agentic Framework forUnseen Concept Manipulation
paperium.net·16h·
Discuss: DEV
🗺️Pathfinding Algorithms
Flag this post
Unlocking Simplicity: Skeletonizing Boolean Networks for Enhanced Performance by Arvind Sundararajan
dev.to·2d·
Discuss: DEV
🌳BSP Trees
Flag this post
RELEASE Devlog: From Prototype to Playable
bouldouklu.itch.io·2d
Roguelike
Flag this post
Precision Robotics: Guiding Surgeons with Simulated Sight
dev.to·19h·
Discuss: DEV
👁️FOV Algorithms
Flag this post
I solved the NavigationRegion3D issue
reddit.com·7h·
Discuss: r/godot
🗺️Pathfinding Algorithms
Flag this post
Many-vs-Many Missile Guidance via Virtual Targets
arxiv.org·2d
🗺️Pathfinding Algorithms
Flag this post
Periodic Skill Discovery
arxiv.org·1d
🔲Cellular Automata
Flag this post
Charting the future of AI, from safer answers to faster thinking
news.mit.edu·1d
🔲Cellular Automata
Flag this post
This Week in UnrealDev.nvim: Major Cache Overhaul & Smarter Builds!
github.com·17h·
Discuss: DEV
🎲Roguelike development
Flag this post