Skip to main content
Scour
Browse
Getting Started
Login
Sign Up
You are offline. Trying to reconnect...
Close
You're currently offline. Some features may not work.
Close
Copied to clipboard
Close
Unable to share or copy to clipboard
Close
⬜ Grid-Based Movement
Tile Maps, Turn-Based, Grid Systems, Movement Rules
Filter Results
Timeframe
Fresh
Past Hour
Today
This Week
This Month
Feeds to Scour
Subscribed
All
Scoured
122034
posts in
836.2
ms
Crafting
Speed: The Technology,
Creativity
, and Art Behind Ride 6’s Track Design
news.xbox.com
·
1d
🌳
BSP Trees
I built an interactive tool to explore
hypercubes
, magic
cubes
and sacred geometry in up to 10 dimensions
baum1337ine.github.io
·
3d
·
Discuss:
r/InternetIsBeautiful
🌳
BSP Trees
AI
cracks
Roman-era
board game
bangkokpost.com
·
22h
⚔
Roguelike
Danger
Zone
bluesnews.com
·
22h
⚔
Roguelike
Tokyo
Scramble
waytoomany.games
·
1d
⚔
Roguelike
DASL
: Web
Tiles
dasl.ing
·
2d
·
Discuss:
Hacker News
🌳
BSP Trees
Betree/movement-captcha
: Movement-based captcha prototype: track characters moving on paths to
distinguish
humans from AI. Pure client-side demo.
github.com
·
11h
·
Discuss:
Hacker News
🔲
Cellular Automata
Visual
Thinking
Workspaces
trendhunter.com
·
12h
🔲
Cellular Automata
CPU
cloth
simulation performance
comparable
to GPU SotA
sig25ddmpd.github.io
·
23h
·
Discuss:
Hacker News
👁️
Field of View
Reflections
on Using Claude Code
ternarysearch.blogspot.com
·
19h
·
Discuss:
Hacker News
,
ternarysearch.blogspot.com
⚡
Algebraic Effects
Making Video Games in 2025 (without an engine)
noelberry.ca
·
9h
·
Discuss:
r/coding
🎲
Roguelike development
Game Boy
Snake
: A Complete
Implementation
in Assembly
4rknova.com
·
3d
·
Discuss:
Hacker News
🔲
Cellular Automata
Building
DamN64
: LLM-Assisted
N64
Development
vieux.fr
·
1d
·
Discuss:
Hacker News
🌳
BSP Trees
A Policy-Aware Agent Loop with
Cedar
and
OpenClaw
windley.com
·
1d
🗺️
Pathfinding Algorithms
System Agnostic Campaign Rules for
Miniature
Wargaming
legacy.drivethrurpg.com
·
2d
🌳
BSP Trees
Designing For Agentic AI: Practical UX Patterns For Control,
Consent
, And
Accountability
smashingmagazine.com
·
1d
🔲
Cellular Automata
A Simple Guide to Building AI Agents
Correctly
digitalocean.com
·
17h
🗺️
Pathfinding Algorithms
Everything Looks Simple From
Outside
blog.gorewood.games
·
1d
🔲
Cellular Automata
Grow with the Flow:
4D
Reconstruction of Growing Plants
Gaussian
Flow Fields
weihanluo.ca
·
2d
👁️
FOV Algorithms
Organizational
Strategies from the Collective
Wisdom
of Nature
oreilly.com
·
1d
🔲
Cellular Automata
Loading...
Loading more...
« Page 5
•
Page 7 »
Keyboard Shortcuts
Navigation
Next / previous item
j
/
k
Open post
o
or
Enter
Preview post
v
Post Actions
Love post
a
Like post
l
Dislike post
d
Undo reaction
u
Recommendations
Add interest / feed
Enter
Not interested
x
Go to
Home
g
h
Interests
g
i
Feeds
g
f
Likes
g
l
History
g
y
Changelog
g
c
Settings
g
s
Browse
g
b
Search
/
Pagination
Next page
n
Previous page
p
General
Show this help
?
Submit feedback
!
Close modal / unfocus
Esc
Press
?
anytime to show this help