Why to use vector graphics everywhere?
👁️Field of View
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Stamen’s Dark (Map) Materials
stamen.com·23h
👁️Field of View
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An Inside Scoop of the Boxes: Lost Fragments Development Process
news.xbox.com·1d
🎲Roguelike development
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Game-based scheduling of mobile charging robots for electric vehicle charging: A relay-like scheme
sciencedirect.com·1d
🔲Cellular Automata
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Periodic Skill Discovery
arxiv.org·2d
🔲Cellular Automata
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Charting the future of AI, from safer answers to faster thinking
news.mit.edu·1d
🔲Cellular Automata
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This Week in UnrealDev.nvim: Major Cache Overhaul & Smarter Builds!
🎲Roguelike development
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10 Advanced AI Prompting Techniques : Stop Vague Prompting to Dramatically Boost Results
geeky-gadgets.com·13h
🔲Cellular Automata
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How I built a game engine using MVI in Kotlin and avoided getting fired
🎲Roguelike development
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Anthropic & Dario’s dream
lesswrong.com·5h
🔲Cellular Automata
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Puzzleet: When Algorithms Meet Play
🔲Cellular Automata
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[R] My RL agent taught itself a complete skill progression using only a “boredom” signal (no rewards)
🔲Cellular Automata
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How do you narrow down to just what needs to be done in a Godot project?
🎲Roguelike development
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