Don't Just Search, Understand: Semantic Path Planning Agent for Spherical Tensegrity Robots in Unknown Environments
arxiv.org·15h
🔲Cellular Automata
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Voxel Grid Visibility
👁️Field of View
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Logic Theorist: The program that rewrote the foundations of mathematics
bigthink.com·4h
🔲Cellular Automata
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Algorithmic Alchemy: Transmuting Dynamic Programming with Gradients by Arvind Sundararajan
🧮Functional Programming
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R²D²: Perception-Guided Task & Motion Planning for Long-Horizon Manipulation
developer.nvidia.com·1d
🔲Cellular Automata
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Uncrossed Multiflows and Applications to Disjoint Paths
arxiv.org·15h
🌳BSP Trees
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NetHack4 Philosophy
⚔Roguelike
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Radar Trends to Watch: November 2025
oreilly.com·8h
🔲Cellular Automata
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Fast Answering Pattern-Constrained Reachability Queries with Two-Dimensional Reachability Index
arxiv.org·15h
🧮Functional Programming
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Stuck on Sprite Search
🎲Roguelike development
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Equilibrium Policy Generalization: A Reinforcement Learning Framework for Cross-Graph Zero-Shot Generalization in Pursuit-Evasion Games
arxiv.org·15h
🏰Dungeon Generation
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How to Design Efficient Memory Architectures for Agentic AI Systems
pub.towardsai.net·1h
🔲Cellular Automata
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Tackling the Kidnapped Robot Problem via Sparse Feasible Hypothesis Sampling and Reliable Batched Multi-Stage Inference
arxiv.org·15h
🔲Cellular Automata
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LangChain vs LangGraph: A Beginner’s Guide to Building Smarter AI Workflows
hackernoon.com·1d
🔲Cellular Automata
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Game 562: Fates of Twinion (1993)
⚔Roguelike
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Game design is simple, actually
raphkoster.com·1d
⚔Roguelike
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