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⬜ Grid-Based Movement
Tile Maps, Turn-Based, Grid Systems, Movement Rules
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113037
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Multi Graph Search for
High-Dimensional
Robot
Motion
Planning
arxiv.org
·
1d
🗺️
Pathfinding Algorithms
Making of the World
unheard-software.bearblog.dev
·
8h
🌳
BSP Trees
Forge
: Scalable Agent
RL
Framework and Algorithm
minimax.io
·
1d
·
Discuss:
Hacker News
🗺️
Pathfinding Algorithms
ReaDy-Go: Real-to-Sim Dynamic 3D Gaussian
Splatting
Simulation for Environment-Specific Visual Navigation with Moving
Obstacles
arxiv.org
·
1d
🗺️
Pathfinding Algorithms
Many-foot
dynamics
nature.com
·
1d
🔲
Cellular Automata
Navigation/Route
Calculation
System
dev.to
·
1d
·
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DEV
🗺️
Pathfinding Algorithms
The World
Wide
MUD
codeberg.org
·
2h
·
Discuss:
Hacker News
,
r/rust
🔲
Cellular Automata
Introduction
faiface.github.io
·
2h
🧮
Functional Programming
From Code to Shape: A Beginner’s Guide to
Unity
Mesh
Generation
dev.to
·
7h
·
Discuss:
DEV
👁️
Field of View
A
Conceptual
Framework for Exploration
Hacking
lesswrong.com
·
2d
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Pathfinding Algorithms
Real-time graph-based traffic complexity evaluation for intelligent
maritime
supervision
using multi-source data fusion
sciencedirect.com
·
1h
🔲
Cellular Automata
#0186: What We Let
Machines
Do
matthewsinclair.medium.com
·
5h
🔲
Cellular Automata
As
Complexity
Grows, Architecture
Dominates
Material
worksonmymachine.ai
·
2h
·
Discuss:
Hacker News
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Cellular Automata
Show HN: Two-Dimensional Phase
Portrait
Plotter
haraldrevery.com
·
4h
·
Discuss:
Hacker News
👁️
FOV Algorithms
a
simulation
platform for human
behavior
simile.ai
·
40m
🗺️
Pathfinding Algorithms
BlogNomic
: The First Dynasty of
DoomedIdeas
blognomic.com
·
4h
⚔
Roguelike
Stellar
Tactics
tomsgaming.com
·
14h
🗺️
Pathfinding Algorithms
No Rest for the
Wicked
interactive
maps
polygon.com
·
19h
🏰
Dungeon Generation
chrisarg/Bit
: A Bit
vector
library for learning fun and also work
github.com
·
2h
🧮
Functional Programming
Building a
Fortress
on the Board
ta.fo
·
3d
🏰
Dungeon Generation
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